Hardly any other game was able to make talking several months before the release of how the Halo was developed by Bungie. Superb graphics and a strong enemy AI should be arguments to be zuzulegen only reason why an Xbox. Now, after several shifts, the PC version of Gearbox goes on sale. And as it is with the early praise, you can even with Halo not say that the game revolutionized the action genre, but it still offers outstanding playability. The graph is about phased properly spectacular: you have completed the first bit drab missions on the mother ship and landed on the planet Halo, you can enjoy outdoor areas, as they previously could not offer a action game. Magnificent buildings, beautifully animated outdoor areas with meadows and mountains make the world of Halo appear almost romantically. However, do not find all the missions rather than on the surface: some battles are conducted in (partially underground) buildings. That's where Gearbox As Bungie has a little goofed, because labyrithartigen transitions are quite barren and have unfortunately not much to see. The different ways of moving, however, are anything but boring, because as an elite soldier one has to rely not only on your own two feet, but can change several times in the game to vehicles like jeep or tank. Very useful can be the possibility under certain circumstances, other Marines (or in multiplayer the other Master Chief) mitzunehemen. The control of the vehicles is a bit strange and you have to turn a few laps on Halo have to take you somewhat accident-free by the partial somewhat jagged areas. From time to time the possibility was on offer to climb a turret and take from there the opposing armies under attack. While one often has unlimited space for all kinds of weapons in other games of the genre, this is not the case with Halo because more than two equipment can not carry along you. Every time, so if you want to record a new weapon, it must be stored another. You can choose between guns, grist and assault rifles, bazookas and sniper rifles. In addition, even grenades and of course the outside earthly weapons available. Opponents take part not only in large quantities, but also convince einzelnd by their intelligence. While the small drones ("Do not shoot!") With her squeaky voice somewhat reminiscent of the Gremlins, are still fairly easy to erlediegen, hunters and jackals already offer much more resistance. Rarely, the aliens fall haphazardly on the player. They usually know each ambush to use and wait rather the player's actions from. Because of the four difficulty levels for both beginners and professionals are required enough. Who remembers in retrospect that he has chosen the wrong itself difficulty, this may change with each reloading. Who then has the solo player missions behind, can still let off steam in the multiplayer mode with up to 16 players. On the co-op mode, which was still present in the Xbox version, but one waits in vain. Furthermore, the storyline is the positive side, because Halo is waiting for a print-ready story, the exciting twists holds and is told in cut scenes from the game engine, and in conversations with members of their own crew. The German voice-overs are doing nothing to complain about and the background music can persuade one hundred percent: Atmospheric can hardly accompany the fascinating world of Halo.