The game concept is not boring even after 20 hours because the card provides a constantly faced challenges. The inhabitants grow, the demand for raw materials rises, passengers are more or change. Bus routes and bus stops must be adapted to the needs. With an increasing presence of the inhabitants to drive themselves with vehicles, this will be challenged its bus lines to further optimize and adapt to the modern buses. If you have previously coaches or minibuses, now go 3 large buses through the village. The roads within the villages must be monitored, if necessary, be expanded 2spurig or bus lanes to avoid traffic jams. Man is constantly in search of "weak points" in the traffic plan to continually optimize the end all and expand. At the end of one enjoys when one continues to increase its profit.
Criticism there at the performance so far, despite i7 4771, 8GB RAM, SSD installation and GTX 670 are fixed even on lowest settings stuttering part, even with newly created maps they exist, are with increasing Mapgröße still somewhat clearer. But you can so far life, these occur mainly in the fast rumschauen and zooming. Hope future performance updates.
If the developers ensure support, you would probably also have a high long-term fun with it. The game appears when the Board considers to be very modfreundlich with a good modding community, which you can look forward to many new features and mods. The building of roads and routes even designed at the beginning bit fiddly, but offers a quite a lot of nice options and once you get it figured, the building simply decorated but to be quite but with many free options. The difficulty of the game to decide the way of the amount of income, the greater the difficulty the more important economic route, while relatively well and easily achieved on simple Difficulty money and so free and uneconomical can build or simply try out a lot of things sometimes, high-speed lines or cargo routes .. where you simply times it lostestet or for fun builds.
For me a really nice game, but there is still defenitiv patch requirements, in particular in terms of performance. Those who expect a flawless product, should do better still a bow around and first wait a few patches. Those who opt for the game, absolutely googling times for "Train Fever Tutorial" which facilitates an entry enormously. On the Internet you can find so few explanations and function whites how to build rail head height or signals properly used and much more, makes a construction much simpler and easier to understand and then you have fun with it.