The selection of cars is also used well. In addition to classics such as the Dodge Charger, the Chevrolet Camaro, Pontiac GTO and Corvette, one finds as Japanese Renner (Acura, Subaru, Nissan ...) and fortunately also German brands such as BMW, Audi and Porsche. The races are therefore now over wandered from street racing to authorized routes and the player has to put his skills into Grip-Race, Time Trial, sectors-shootouts, Drags, Drifts and top speed racing. Here ProStreet jumps the player eager to help. The first and middle difficulty are almost too boldly simple, traction control and braking assistance can hardly be a crash or a screwed up curve. Only at the highest difficulty developing the title its charm and also the idea is good, einzusetzten purchased or acquired car only in a kind of challenge, so only for drifts or just for Drags.
But just here commits 'NFS: ProStreet' a really rough Patzer. The cash prizes are given the exorbitant cost of repairs (even so a damage model have limited use) and tuning costs out of all proportion. Those like me who would like to mention a growing fleet his own and this also will upgrade well, is first in the rain. The tuning parts are so overpriced that it costs $ 80,000, for example, a simple car, like the Nissan 240 SX to bring on stage 3. If you later want to upgrade a Porsche in the game in order to remain competitive, tuning and repair costs increase also here almost exponentially.
One other drawback is the events themselves. Although it is on the part of developers trying to bring in through various challenges change, yet there are very early a lot of repetition and as enervating the DJ turns out that barely a sentence without the name of Ryan Cooper concluded brings. Ever: Who's character Ryan Cooper, where he comes from, where he wants to go? Everything not important. Too bad.
Conclusion
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'Need for Speed: ProStreet' is a relatively schmuckes and solid racing game that unfolds its appeal only in the highest difficulty mode, but this can not hold. It was only much too late you will encounter bosses and what good is a the wide range of tuning parts and car if the money prices are so ridiculously low that one is forced to play through the game with 5 cars for 5 events? In addition, there is little variety and only the muscle cars raise the game even at an average level.