I am a regular car simulations, I always liked that. I admit that I started a little late, and I have not been to test Grand Prix Legends and GTR 2 on PC, but some Gran Turismo and Forza have converted me quite easily. Gradually, as we progress, according to the games, one realizes that one is better in every race. We learn the circuit was fun to drop this or that driver assistance (more or less 'traction control' or ABS), improves his time. Faster one goes with a 350hp NSX-R on the Nurburgring than the CPU that manages Corvette and 458. But even if the sears improved gameplay a bit on this last generation of consoles, we know that there a lack, and we feel the minute you start to touch the limits with a joystick in main.Ces limits you thought you had affected, the Logitech steering wheel shattered. If you thought you knew driving on a console game, forget right away. You will galérer and you have to relearn everything. The first thing that strikes you is the force feedback: no more long straights where all there to do is tap a button to raise or lower the reports. Here we must always take care that your vehicle is right: force feedback makes you feel that you are going more than 200km / h in the end (at best). He will not forgive you no too steep angle of the steering wheel on corner exit. And if by chance your foot is a little too down on the accelerator, the insured oversteer and a small exit lawnmower. The sensations are just exhilarating. We no longer hesitate to register early at the beginning of turn, even play the accelerator, because you can now manage much drift. We feel now in the hands oversteer, and turn over the steering wheel in the grass after seeing will change rien.Côté manufacturing quality, there is nothing to say, everything has already been said. We rave about the quality of the leather, the motor force that manages the force feedback, aluminum pedals and steering wheel paddles. So, yes, we can rail against the gear lever, which we regret that there are no real aluminum grid, so as to be sharper during gear changes. What he does not really here, as it is a bit too plastic. And we can also rail against the position of the clutch pedal too close to the brake pedal, which will cause some painful situations at the beginning of input virage.Mais there is no mistaking: if you want to bring you closer to what the simulations have to offer today is the equipment you need. I would strongly advise you, if you do not want to invest too much in a dedicated pilot seat, to go to your favorite Swedish furniture store and take a board and four feet for nothing, and ask your G27 above . This helps to put already in very good conditions.