The campaign was able to thoroughly convince because the story for a shooter is not quite so flat comes across as I was used to from previous CoD titles or Battflefield. It embodies all the time about a game character and the game extends over a period of several years, so the plot is set up properly and the character and the environment go through a certain development during that time that suits me personally. I do not want spoilers, if the reader wants to try the game itself, the action at this point.
In addition to the story, the various capabilities of the Exo-suits and futuristic weapons systems I have such. B. like laser guns. In addition, you can individually develop his character by skill points in different characteristics such as health, recoil reduction or sprint duration.
The graphics of the game is at a high level, especially with regard to the game characters. Although the game world is not as detailed as the characters, but this framerate certainly benefit - about one is very happy when a debacle to Assassins Creed Unity is known.
Absolutely disappointed me again the playing time. After just four hours of play, the campaign for me was over (difficulty: mercenary). I think plenty of other players do it in less time.
But the even greater disappointment is the multiplayer. Unlike CoD: Ghosts should be put back on dedicated servers in this title instead of P2P connections. Publisher Activision had announced in advance of publication. From the promises but has become as it seems to me nothing. It is absolutely impossible ever to lead a decent multiplayer match on your PC. Either one finds a long time at all no play or you will be thrown back from a game after a few minutes. Enduring it comes to crashes when a game has just been found or is started. So I have an hour 'play time' during multiplayer maybe ten minutes actually spent with games, while the rest of the time for the game search it went. In the game itself, it is then in addition to massive lag, if one of the players has a high latency. After two hours, I have to want then abandoned unnerved try the multiplayer. For me this is a clear indication that the matchmaking based multiplayer on pure P2P connections. With dedicated servers there were no such problems. For a game with three-year development period and a reasonable publisher behind this is an absolute disappointment. That Activision over buyers has such audacity as to offer an unfinished product and to move with false promises for a purchase, I did not expect. But greed seems probably not stand only in exceptional cases in the first place, even in the gaming industry.
Here again the pros and cons:
+ Reasonable Story
+ Attractive graphics
+ Weapon systems and skill points
- Too short campaign
- Multiplayer is only on P2P connections (PC)
- Massive lag in multiplayer, when a player has a bad connection (I myself have a 100Mbit / s line)
- It takes forever to a multiplayer game is found
- Ongoing occurs disconnects in multiplayer
- This absolutely unplayable Multiplayer
Due to the multiplayer unplayable and the very short campaign, the game is not nearly worth for me the purchase price, thus a star.