Operation Firestorm is a little darker than its counterpart therefore in BF3. Here you can put more things on fire, also set by a switch an oil combustion at the top of the tallest tower in transition which players located there inevitably eliminated. Technically vehicle has changed to anything less.
Caspian Border is actually the only map that does not look as if she were a ruined relic of BF3. Here you will find now a lot more objects or buildings; the wire fence that has separated both parties pretty much in the center has been replaced by a high wall with watchtowers, furthermore also a destructible Tower in the center of the map was constructed. The tower can be precipitated by means of time bomb.
My personal favorite map is the Gulf of Oman. She was (because comparatively huge), funny actually perfect in BF3 and BF4 now already in BF2 funny. Here also the rear hotel is now accessible, what you can make good use of this to annoy the one hand as Ami Russians (because you just look in the base), conversely, as a Russian has a good base to approaching helicopters and jets with Stinger and annoy consorts. As a 4-man squad can grow this point perfectly, and if you're coordinated can the run of play in Conquest Mode definitely influence, even if you do not einnimmt- Maps especially on maps with Sniper limit. Regarding Sniper: have it anyway difficult on the map to take a certain part of something once the sandstorm starts. Then you can not see that is overly much. The one drawback is another advantage because a missile acquired their destination reliably even through the sandstorm.
Conclusion: a thoroughly recommendable extension, one should not be already Premium member anyway. It would be desirable only the classic maps of Battlefield series have been: Strike at Karkand. That was and is the record holder (BF2, BF2142, BF3) of the most played maps, at least in Battlefield 2, and a new edition in BF4 with a few goodies specially have found here his fans.