In the game you control the main protagonist "Nier" (alternatively you can also select a name for himself), who is in search of a cure for his daughter "Yonah". This was afflicted by the dreaded "Runenpest" whose path to healing associated with the events of the other history sections. Since I do not want the joy of playing make by spoilers to naught, I'll just tell this this: The story is presented exciting and emotionally, so that the player will remain more than motivated to witness the fate of Nier and to learn the background stories of other protagonists and love to learn. Unlike some other Japanese RPGs, the story and the game itself presents much more mature than you would expect from genre colleagues. Also, the replay value is in terms of history very high, since there is to see four different endings (end A, B, C, D).
The gameplay is solid, but there is almost nothing innovative or new, something you have not seen so far. The character gains traditionally - as in other RPGs also - by each defeated enemy to experience ascend him at his level and have become stronger. Throughout history, he also learned various magical skills that can trigger strong magical attacks while consuming magic points. These magical attacks are especially important in the sumptuously inszeniereten boss fights that stand out from the standard fighting against "normal" enemies strongly and thus breathe new life into the rather monotonous gameplay. The game presents itself as a true game with an open world game, but this is sure to be quiet and have some areas more certainly coped. The player also has the option to fulfill tasks (their background stories are also very interesting) to go fishing, or upgrade or to seek specific "words" for modifying Weapons. Despite the linear game play, there are some points in the game that will surprise the players and be impressed by its innovation.
Also very successful is the soundtrack of the game, which encourage different sounds, the mood and atmosphere of the sections or experiences of emotion and depth and adapts perfectly to the game. Unfortunately, some pieces repeat too quickly, so some start some tunes, one to get on your nerves.
One of the biggest criticisms of the game is certainly the somewhat dusty image that, however, no case of middle-PS2-level (as some testers say) is, however, also does not provide the basis of detail for open mouths. The graph is a point at which be deterred in my opinion the most testers and potential players.
NIER does not score with its look but NIER has become by his great musical background and history to a subjective treasure, to which one will remember in a few years most likely as a great Role Playing Game, which unfortunately due to the mass of games, the parlous state test scores, and the dusty appearance perished. I can not guarantee that the story each player will take emotional as me, but if you look at once admits it, to get it no longer so easy to get rid.
PS: The UK version also supports German subtitles and is thus identical in content to the English version ("unfortunately" is missing the USK logo and it is also much cheaper: P)