(Review is aimed at players of the first title, not to newcomers;)) I purchased the game low on Uplay and realized for repeated times that it simply does not succeed, the first parts (1-3) after some games do justice to will. It's all I care a subjective judgment, but I just lurking in blacklist not this stimulus, banished into a corner, me overthrow of a ceiling pipe at an enemy, this off silently and verstecken.Es simply lacks this classic stealth. It may already be clear that you want / need to deliver action, but that just does not fit in a title such as Splinter Cell. One might also think that it's cool to flit quickly from one corner to another -per SPACEBAR off the enemy to quickly get money to improve his finishing, as well as the headquarters. But it's just always the same. This ongoing Improve seems to have become at Ubisoft to fad. See Unity and Far Cry 4. I can herein recognize no real motivating factor. I can unfortunately only awarded 3 stars, as has been lost to one of the Splinter Cell Flair (have Chaos Theory only seriously perceived), on the other hand it is completely Wurscht ultimately, if I now interact completely silent or I simply all opponents shoot like a madman through the crowd. Sorry, I can also gamble COD. So, now after all the negativity: Blacklist offers a story that holds a lot of potential, one would therefrom can conjure so much.