BUT:
Who wants a pure offline game nowadays? Hardly anyone. And here's the rub. The online gameplay is to put it mildly, a bad joke.
Lagfestivals are commonplace. Even if it does not obviously lags, the packet loss during matches is unreasonable. I would estimate that on average 20% of all controller inputs not be transferred. Which of course leads that you very often simply does not block, although it has made the appropriate input long. Moves are extremely often not executed. Combo strings are absolute matter of luck and also because of the lag can be easily interrupted by Buttongemashe the opponent. Who however anyway only wild rumdrückt on his keys, it will be extreme shortage probably not even notice. For casual therefore quite sufficient. For anyone who wants to experience competitive matches, absolutely deficient.
The matchmaking is also appalling. You need to at all times to find an opponent minutes, to which one can connect. Even creating its own session often fails (for any reason whatsoever).
In my opinion, here almost the full potential of the game was given away. Online playability is nowadays a must. And in the Stone Age online game performance, you can actually speak only of a bad product. Too bad. One point more than the minimum rating do I yet since the game against opponents at least makes a sit in your living room huge fun. But since not got Offline players are sold together ...