Certainly, it is very inspired AS and Batman, but it's beautiful, it's fun and it is dynamic.
No, the cards are not huge but are really alive and details abound.
Yes, you turn around in circles but always comes back because the fighting is really great and we always enjoys knock of Uruk to sword, dagger or arrows in the loaves. Not to mention the combo, the final shots ...
When the Nemesis system, once fully unlocked (to half the main plot), it adds a real plus. We forget the main missions and spent several hours doing jou-jou with the dominance of large green-gray villains.
The scenario takes place. We want to move forward. And quests are well thought out. A little repetitive, yes, but no more than in other games of the same category. Or even less, actually ...
In life, I am at 65% after 30h. Without buggers or force. And taking the time to alternate main missions and side quests, story to unlock and enjoy bonuses and upgrades during the game (not once it was folded ...).
In short, compared to a Watch Dog (I found quite zero, surly and shamefully over-sold) or AS Blag Flag (good but graphically lagging and the hyper repetitive stroke), the Shadow of Mordor brings new blood and a real good dose of fun.