What makes Dark Souls from? One always hears of the high degree of difficulty. Which in itself is not so high, which makes the game but so hard, the fact is that you can not save. At first I still missing the Quick Save button, which I otherwise every few meters and after each completed opponents press. But after a short playing time was clear: Never again will I want to experience this memory orgy. Dark Souls lives from you fear every second to its virtual life. Before you go around a corner, I just happened several times around and then still goes wrong with vorgehaltenem shield. But the dreaded death is part of the game. You will respawn and the game goes on, the enemy, however, all live again and the collected souls (with which you level up and simultaneously buys items / enhanced) can be collected until the next death again.
The game is therefore quite fair, since the combat system the best thing I've ever seen. Not as in Gothic, Risen, Elder Scrolls, and the rest of them stupid Button Smashing. No, this is about tactics, timing, perseverance, patience and above all experience. It is rare to die unhappy, mostly was just a mistake punished. Therefore, also keeps the frustration in check, you just know that it was their fault, it may just as well therefore make the next trial better.
The next advantage is the atmosphere of the game world. Little information, mysterious characters, great level design, varied enemy types, huge frightening bosses.
On top of that comes a very innovative mix of single- and multi-player. Again and again one sees briefly ghosts of other players who are just in their game at the same location. Man discovered bloodstains from recently deceased players whose death scene be displayed when you select the ghost mode. In addition, you can enter into the game world other players. Either surprising and maliciously or helpful for example in boss battles.
Conclusion: Despite the lousy implementation and the major technical Mängle the sales version, this game gets from me five stars. Without the Kritikpuntke it would get six! Dark Souls is a masterpiece and raises my claim to future role plays on a very high level!