Overall, I am disappointed ...
Am now arrived at a playing time of 30 hours and am still not at the end. Have played so well as all side quests and explore every planet to meet the gathering quests. And that is one of the sticking points: All the time you rush to the Makopanzer about unloving animated worlds that I could hammer out better with the old Level configurator from Command & Conquer Red Alert 1. The differences in the worlds are only the elevations and the appearance of the basic terrain (ice, volcano, steppe, desert, grass). Otherwise nothing. One drives to different, displayed in the map Points of Interest and finds either ne body, ne probe or a small ruin. There you can then randomly generated key combinations (on the pad just the right four buttons) either 3.5 or 8 Keystrokes press that you sometimes never creates (and there are always different, even if the first episode is not the first time creates, you can not even remember the ... Mega annoying and I'm not slow at the pad). Most are obtained by items such as weapons, armor, ammunition. Often but also collector's items of side quests. Optionally, you can also use "Universalgel" to objects to "crack", the required amount of gel will depend on the number of key sequences and thus consumed quickly. This - the game is called the cracking of such objects "deciphering" - species occurs throughout the game.
Exploring the planets with the MAKO is super boring. The hops and jumps over rock and bump back and forth and consumption Elle Long to the point where you hinfährst him. Hopefully, the path is then flat, then go super. Did you bumps, he turns once more to the left, sometimes to the right, then the control changes depending on the viewing angle suddenly from forward to reverse ... They have already made in part 2 significantly better with the Hovercraft ... Most of the time the 30 hours are driving on the planet and the deciphering of objects owed (quote my friend: "Are you going again just stupid rum?")
The characters have a few here already described. The fighting, commanding and running around works great. Once you are traveling on foot, the animations and worlds are again very nice and presentable. The fights are total to just come, I agree with my predecessors right.
Maybe I'm vaccinated too much on the two subsequent titles, but I consider the title of the course already is older. Fortunately, I've started with the other two, because they have really convinced me. Too bad that the introductory first part does not have the quality of the other.