The language can be selected, there are several memory slots for Scores and 7 possible actions can be set free on the keyboard. By default, WASD to move and the mouse for actions, as well as space for the battle mode.
That's it for now with the luxury, because the rest of the game is moderately amiga, so today's standards antique.
Task is to break out of prison and on different levels.
A small tutorial conveys basics and then we go to the prison life in the scurry pixel males back and forth and the inmate's attempts smarter, fitter, richer, to be respected, but without the guards too much attention.
A good start is to pursue a job and to talk to other inmates, what so bears.
Actually quite realistic :)
Crafting is also similar to Minecraft, but can his "raw materials" not collect, but must be smarter. At the end you are sitting there, however, combining everything with everything, but then make something meaningful in some strange combination. But at least there is a "notebook" for blueprints.
Here it takes a lot, a lot of patience.
Where a then lost times, there is unfortunately no help function to get ahead.
Only the payphone offers tips for cash (the must be earned sour).
The game sticks with me, in the sum in limits. On the one hand I'm not the type who wants to return to the PC game Stone Age for sentimental reasons and secondly the game will be boring after a while, even if it irritates initially different out inter alia the Craftingrezepte, play by the rules, reactions of the guards and other inmates, etc.
The minimalist sound carries as well not contribute to the revival.
Conclusion:
Spartan equipped Indie Game for patient Kniffler and retro fans.
Initially quite funny and motivating, but then get bored by the repetition and the Spartan facilities and partly frustig.