++ The interrogations of people a lot of fun; Too bad that one, not all can interrogate :-)
++ The displayable on walls / buildings / TAB to next target in a mission an always shows what to do: The zWhat is initially a bit weird, but you gewühnt to it. Ich finds super.
++ If you move in the shadows, the game turns gray: For me, not at all annoying, on the contrary, I think it's awesome; and therefore do not understand the problem of some critics.
++ The controller is different than in the previous games, but after the first two missions you get used to it: I find them better, it's all easier to control.
++ If you are seen by the enemy, a white shadow appears on this position. After that orient the opponent, so you can withdraw and attack from another angle.
+ The missions are becoming heavier. Okay's logical, but sometimes you have to, at least for a game like Splinter Cell, "rumba preparers" too much. I do not mind the zWhat because it is diversified, but sometimes I wish I (in vain) that I now do not need every abballern, but simply could sneak past the enemy.
+ I think it's actually not so bad that the game on the server of Ubisoft run, but it sucks pretty that you need constant internet connection. In addition, the automatic save points are not bad, but still manual memory points would be better. So you could risk more.
+ In two missions are a lot of corpses. Is not bad, but not suitable for younger players.
+ There are exactly 11 missions, actually normal: For me, however, too little! My playthrough time to beginners was just 5 hours and 30 minutes ...
So, by and large a class Spie what an earlier Splinter Cell is no longer very similar; yet, thrilling graphics, super sounds and great gameplay.
The game gets so from me 4 stars