Gameplay:
Explain a concept by sending stones on a board with pictograms.
Sounds complicated? It is!
If you, however, get the hang after a while it's easy.
An example explains it easier than a thousand words (category simple):
You put the green question mark on the icon, which represents animal.
A green stone (which is to better explain the green question mark) is placed on brown and white.
The first begin to guess and say words like, panda, zebra, horse, goat, ... but this right is not present.
Now you put the yellow exclamation mark on the icon liquid and a yellow stone on white (This is to say that the liquid has the property of being white and the exclamation mark explaining something to do with the question mark has)
Now, people ask the question. A black and white animal is closely linked to a white liquid? That can only be a cow gives milk !!!
This is correct and now gets the team which has guessed it a light bulb.
In turn this will now be forgiven repeated until all the bulbs and has a team of winners.
There is of course much more difficult terms that are to guess and the game is not (only) for children. Some terms need more than 10 minutes until they guessed.
To this end, there are cards with a total of 9 terms (3 easy, 3 medium and 3 severe). Here is chosen in advance which category of player will select and this must then be grasped by the 3 pick those which is the easiest to explain to him.
Benefits:
- Very fun game
- You learn to think outside the box
- Simple game
- It will not be bored
- A game has not been seen as in other variants
Disadvantages:
- Too few cards
- Rules of the game are a bit goofy (therefore see our modified rules)
our revised rules:
- First, we whistle on these bulbs. This game needs only one gains around that's the fun. The game is otherwise always too soon.
- Once you have obtained a 9s dice. Rather than choose a term you have to roll the dice and then the notion of taking stands. This makes the game more complicated and you have to ponder more. Furthermore, keep the cards longer since you have not already read all the terms but only the one which you have to put also. (Alternatively, it is also a 6 cube which you must roll 2 times First roll:. 1 o 2 = easy Category, 3 o 4 = middle class, 5 o 6 = severe category Second roll:.... 1 o 2 = upper. concept of category, 3 o. 4 = medium term category, 5 o. 6 = last term category)
- There are no teams but a declared and all others will be advised
- The one who guessed the phrase must now put the next word or someone must determine the does this now.
- The light bulbs can be used as a wildcard to roll again allowed if the term is too heavy (children do not get the light bulbs, adults)
- The game is over when the first so KO is that he almost falls asleep (So far we have always spent half the night playing with these rules)
- Due to the fact that heavy terms (usually these are the phrases) by the dice must be placed, it is allowed every word individually to explain. To do this go until the number of words on the "1" - field. For each word that you try to explain it now puts the number of stones on which the word in the sentence is of a different color also on the "1" box.
In short:
Ingenious game from which you can not get enough.