SLASHERKULT IN A CLASS

SLASHERKULT IN A CLASS

Diablo III - [PlayStation 3] (Video Game)

Customer Review

See video on Amazon.com Who would not have the patience or time to read the complete review, can also be right down, more under Overall Conclusion.

In memory of the first PS1 version of Diablo, as well as the 2 parts of Champions of Norrath on the PS2, which the gameplay of Diablo how, came very close with the isometric 3-D perspective, I put me to this game, although I doubt due to the media coverage of the PC version, plagued.

Now, after many hours of play time to get the fever has again packed, which I already at the PS1 was part of Diablo. Collecting, slashen, level up, equip, as well as discussions with the inhabitants of the game world and sound recordings which were synchronized perfectly to the German left, I quickly stale isometric 3-D Forgot graphics, and me fully the addictive of slashens and down mowing the opponent as well as the great history, with its excellent staged cutscenes, indulge. The sound, like music backdrop is always appropriate, and in some cases, as well as in the production of cutscenes, bombastic staged. The atmosphere in the upper world, and in the depths of the dungeon is dense, ominous and gloomy, and makes a wonderful medieval Feeling arise. In particular, the blazing Hellfire in some dungeons, as well as with great attention to detail designed creatures (such as the spider creatures), are a delight.

Here you can leave its destructive run wild, because almost anything can destroy to objects. It is destructive to also still motivated, as this fills the Wutanzeige which can perform a then particularly destructive attacks. So let rip until the fingers glow!

Bugs in the form of Tearings, clippings, Popups and freezings, as well as an inaccurate collision detection, are not noticed during the entire season. Only occasional, rare dips in framerate in too much action on the screen can be when one of the pedants complain.

The controls are very simple and intuitive, as well as the menu is an outstanding success, but requires some training time when zzap all offered features, such as the taking of forging in claim wants. Tutorials that accompany the game, as well as instructions in the loading screens rarely occurring, give a some tips, and do not exhaust themselves in petty comments.

The story revolves around good and evil, with the aim of the game is, of course, as one of the good, the prince of evil (Diablo) to make a full end. At your disposal are various Charaktertyen how the barbarian who for mainly proves to be very effective in close combat, but also the Demon Hunter, Monk, Witch Doctor, Wizard, etc. as well as perfecting the Repertoiur, each has its own abilities, but also weaknesses.

Many of these weaknesses can mitigate, but also strengths are further adapted by a clever weapons like armor choice. These can be profane buy the merchants, the experienced gamer but it leaves in the masses of found objects that leave either opponent, or are kept in treasure chests, and then you should still not satisfy their own standards this is the way to the blacksmith, the best way to get a good, very powerful weapon, as well as strong armor. The blacksmith can be formed, and also repaired for example your armor items that take the time of the battle damage, and therefore their effects are becoming weaker. Therefore, for the repair, a regular visit to the blacksmith duty.

Many weapons, but also include armor sockets in which gems can be inserted, which can amplify an additional passive as well as offensive capabilities. The armor and weapon parts are very diverse. Shoes, Mantle, helmet, pants, ring, etc. are among the main components for defense, as well as the diverse range weapons, but depends on the Avatar selection. Thus, for example, which specializes in melee barbarian with a bow and arrow, start any more than with wands. During the Games you can pick one of several fighting companions, to combat support and assistance, which you do not need fix on one type as well as the passive characters are automatically trained and educated (leveled) to what extent the main protagonist gains experience. Even the faithful companion will be well equipped, where you should not be stingy, because you want to have an experienced and well-armed warriors at his side. Furthermore, it should be mentioned that it is particularly rare, as well as legendary weapons out there that have a lot of attributes in most cases, the könnnen increase the abilities of our hero, but also companion, such as +70 Strength, +10 per life hit, more gold from the enemy, and in a lot of more, which hardly can be anything enumerate.

The fights run all in real time, and can be a pain after hours of gamens thumbs. There are, however, again various skills learned the hero throughout the game. Special attacks can be as extended by additional skills depending on the type, most keys are assigned. The specializing in melee barbarian can, for example, with its seismic Smash throw back his opponents, and increases weapon damage by 240%. These active skills then been combined with passive, from which you can prove during the Games 3, with effects such as increasing the armor value, or even an increased chance to hit. However, this is all just a small part of the active and passive skills that are our heroes available, and multiply the further how this is leveled up. Can collect an even more experience, so that can be carried out more quickly Auflevelung Many items. In large fray, can a so many opponents red orbs fall coming, mostly on cue for the production of health, and so you do not have to plunder its precious supply of healing potions.

The dungeons in which take place the fighting mostly have a high level of detail, are colored, but nevertheless atmospherically dark, as well as also varied. Exactly the same applies to the entire opposing creatures that occur very diverse and mostly in masses when it comes to lower enemy types. In a later course of the Games, however, you get it to do with sub-bosses, almost fill the entire screen, and are not triggers by simply defeating in most cases, but one already demand from a certain tactical approach. The automatic save points are fairly set. The inhabitants of the world are all talker, conversations can lead, however, only avatars with particularly marked, with some marked specially also for the rest of the story are important.

The inventory is endless, and provides information on weapons, armor and accessories of the main protagonists, as well as the companion, the currently applied skills, as well as about to be overcome quests. The knowledge gaps can play an all again discovered sound recordings that introduce a more deeply into the murky history of Diablo.

The fights are always based on a fight base where reside all Games-related figures such as weapons and armor trader, blacksmith, jeweler, but also most of the principal. This base we must from the outset, decorate with its own entworfenem battle banner, which, more and more decorations are available for the design, depending on the progress of the Games. It's also nice teleportation function, which can be a not too many ways to run again. Most of the end of a dungeon level, as well as before and after controlling a Endgeners, let frustration moments hardly. They help one to prepare the base camp on an uphill battle, but actually more important to get rid of the many items found in the form of weapons and armor, as the hero can carry only a certain amount of it with him. Here it makes sense to then, especially valuable items, such as legendary and rare items to stow in their own weapons chest, which also has limited space, and other storage places will be bought with a price. Next, the walk to blacksmith should be done, the first once repaired a landscaped equipment, but accepts to use certain weapons and armor, and then to create higher value from it. To this end, however, the blacksmith must be formed, which is not again for nothing, and you should make sure that you the weapon that you want to have forged, also can wear, because for each piece of equipment the carrier a certain level must have been reached. The rest of the items on then still remains, can be sold at various retailers. Thus freed of all ballast again, the next stage can fight well equipped, and come back on without the bulk.

Also worth mentioning is the co-op mode, as well as the Onelinespiel. Myself am inveterate single player, but this makes the play in the community, with up to 4 players, but especially fun. Who among the Trophy hunters, is anyway not come in pairs around the game as the best possibility to achieve some trophies, and thus also the coveted Platinum Trophy.

Overall Conclusion:

A unique slasher RPG that satisfies the collection and trigger impulse in any form. The isometric 3D graphics are detailed, as well as varied. Was superior on whether the rigid camera work would justify a star deduction, but decided against it, because you never lose track. For example, when fighting behind walls take place, or there destructible, as are also valuable items, they are transparent and allow an escape thus no matter how small item. Visibly changing the various design possibilities his hero with weapons and armor that can also drive the individualization of Gamers run wild.

The motivating factor is satisfied not only by the plethora of being collected objects, but in particular by extending kaputtbarem by the pure destructive destruction all that Wutanzeige the main protagonists fills with which he then, when filled, particularly violent, perform devastating attacks can.

WARNING: This trigger pain is guaranteed in the thumb. Anyone who suffers from arthritis in the hands, this game should as far as possible avoid!

The soundscape as well leave the always matching bombastic music soundtrack and grim staging, as well as the cutscenes / intermediate opponents and raid bosses, will be amazed at the one time or another even non-followers of this game genre. The German synchronization, one of the best, what I was able to hear so far, and fits into a fantastic atmospherically dense game.

The control of the combat orders spread over the 4 action buttons, as well as shoulder buttons, and are gradually turned cowardly, so that one remains enough time for acclimatization. So the command control of the fighting is also kept simple and intuitive, and forgiving on slight difficulty some operational errors. The entire menu is there already a little more complex, but it is a reasonably explained by well-timed tutorials. The automatic storage, as well as teleportation points are set fair, and let a not too many ways to run again for nothing, what is the motivation very conducive.

For anyone who can abgewinnen Slasher RPGs something like everything flashes and collect, this game is a MUST HAVE, because it does not just gives them a lot of good quality games for today's consoles. Even for fans of the first part on the PS1, as well as the similarly mounted two PS2 titles of Champions of Norrath a must buy. All others should at least once to catch a glimpse, if you can live graphics with isometric 3-D. The net game time is about 60 hours, but you want to unlock all trophies, one must count already with more than 100 hours. Since I'm a gamer who takes his time, and even during times gamens TV looks, this is a person determined value for me. Speed ​​Gamer create the game perhaps in half the time.

Japanese-role players who prefer turn-based combat, as well as followers of the High-Endgames like Skyrim, The Witcher 2, Dark Souls or Dragon Age should be buying heavily superior, and this game might firstonce in a video store, or from a friend borrow for testing, and then make a purchase decision.

PS

Looking forward to your feedback, and everyone who has taken the time to read this rather detailed review. So if I could achieve no gain in knowledge with you, I hope you still have at least entertained.

Otherwise GOOD GAMING !!!

Pure neon sign Rank: 3/5
August 10
Good product 2739 Rank: 3/5
June 15
Super 1880 3016 Rank: 5/5
September 12
very good 287 2 Rank: 5/5
January 26
489 Middle Rank: 3/5
November 14

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