After approximately 10 hours, phased rather intense artillery duel and scuffle a villain the games is already over. If I had not thought of, after the intro has yet lasted a relatively long time. Since I had been hoping for an epic spectacle that I will even captivate for hours, for days on the PC. In the end it was but then rather poor and everything contributed quite purposefully on the grand finale to. In between, you get the feeling that someone has indeed developed a good story, but it has failed miserably, that potential to exhaust completely. Like in a B-movie the game works in retrospect very patchy, in phases with good approaches but immature. Once you will be given the choice to opt for action A or B, that no longer repeats itself, one gets to know the odd character whose installation is but partially not maxed out in the act. You play in a world that is based on Harris's novel "Fatherland" - but even here the opposition to 2-3 persons who are really nasty limited - the rest is just pixelation. In short: It could have been really start enjoying the game with a variety of side quest and other courses of action. But the plot was still partially very linearly - if you here then creeping or wild ballernd around comes first, each self is left. The enemy AI has not really developed since the last Wolfenstein title on. In any other game of this type, one has for the smallest misstep equal to a pack of opponents in the neck. Here you can "knives" by a room with half a dozen enemies without really going to run the risk that it might actually go in the pants. A little more work doing here although several "modified" opponents - but only towards the end, it is here really something hairy. Also, the game really stingy with nasty surprise moments where you think yourself as a player - now would still something coming ... but nothing happens. After all, there is never a shortage of Medi-packs and ammo (I played the game on the medium difficulty).
Thus, "Wolfenstein: The New Order" unfortunately only a rock-solid shooter that looks good graphically. In terms of story, but would have been even upgradeable, also in terms of variety - on the enemy AI one loses better not say a word. But after all, the game has yet to offer a little "pixel surprise" that definitely must be classified as a highlight times and testifies that the developers still had a fine sense of humor here and there. Bottom line, there is therefore good 3 stars because Wolfenstein is lagging behind in comparison with other similar style shooters these days, but then, especially in the AI and the story development and voltage.