Subjective opinion

Subjective opinion

Call of Duty: Ghosts (Video Game)

Customer Review

I post this comment to the players generally have the same tastes as me, without pretending to note this title in its true value: I'm not a big fan of cod and competitive fps in general, former player of counter strike there 10 years, I started a bit with mw1, mw2 and more seriously and mw3 bo2. I'm a big fan of the survival mode mw3 cooperation and special operations and various games and cooperative missions. I like playing with my relatives and friends on ps3 as a team and in hardcore mode. I blame the bo2 spawnkill, lag compensation abused and ejection of the part in friendly fire. So much for my tastes. Now for the ghost after a short week of play:

The +

- Intense, nervous, swift, tactical team. Fit the style of the opponent, as drove into the job, he snipe, he camped, they move more.
- Many good maps, at least 8 or 9 with play vertically on several floors, and a good size with many branches, and 4 or 5 large maps, very large with many hideouts, bushes and large spaces for snipers (forced to camp in these parts there, otherwise it's too frustrating)
- Unlike bo2, no lag compensation problem (when a guy pulls in, it takes balls), no spawnkill (or so rare once or twice every 2-3 hours), and return to ricochet friendly fire (knowing the names of teammates is displayed clearly and instantly blue is seldom takes it)
- Cooperation in the bots to 4 modes, survival (called protection) and extinction, more intense, dynamic and less repetitive than in mw3, even if it takes some time to adjust
- Survival and although nervous extinction, jump, shoot, slip without a moment of respite. Being complementary strategic team. Respite between waves and forced to run moved fetch weapons, ammunition and assets, between and during waves
- Contrary to the survival of mw3, if a player is disconnected from the party, the party continues for others, and it can come back to the next wave carefree
- Atmosphere end of the world, the ruins of civilization
- 40 sec lap top of the launch of the game to the home front, 1 min 10 to get into the game (still since the launch of the PS3 game menu), 20 sec between each game + 20 sec loading .
- Ability to mutate everyone in game, to play with the scoreboard at the top left of the screen
- System of creation of its equipment and assets somewhat complex at first, but ultimately very good and complete
- The Elimination slides system confirmed and Search and Rescue, which allows drag recover faster label
- The Search and Rescue manual (a mixture of confirmed removal and search and destruction, less than campers rd classic)
- Ability to play with bots with his friends like bo2 but with bots (slightly) more consistent in their behavior (it's still bots anyway)
- The killstreak (bonus consecutive eliminations) are much less present and certainly less explosive, we often see a player with a guard dog, but when we rage was his, a camper kill us and our dog will gently nibble his buttocks, it's nice), many killstreak are automatic guards after the player (dog, little dragon fire resistant, etc.)
- Overall less explosives, mines c4 spot more easily than claymore
- Faster main menu that bo2, sober and pleasant I find
- The players (the game does this automatically, not the real players in their micro) that automatically yell enemy spotted the 2nd floor 'enemy' in the shop ', etc., that saved my butt more Once

Les -

- From the outset, much ugly graphics, more ugly than mw3 bo2 and overall bland and very little color
- Other players who often camp without ever moving, insult you, ragent, get upset over nothing, when nothing can face their sniper in a hidden corner, especially the guy back there all the time
- To add a ladle, at the same hardcore, 90% of abusive campers. We see guys running from the beginning of the game, to go in a bush, and stay there all part
- The single-player campaign bland, tasteless, no originality, lack of cooperative missions
- The repetitiveness, lack of various modes in the hardcore style I play (only same, and ec rs, while there has many new cool modes in standard mode)
- The patriotic side the American brave soldier everything nice 'that saves the world, as with all cod
- Always a real lack of team play, too focused on competition and too little cooperation
- Finally, it is generally feels no real novelty once used, it seems to play the same game for years on new maps, although this time, in all the maps are best, the game less frustrating, disappointing graphics, small improvements (which I quoted) are very nice

It is a nice cod and more I find improved, but no revolutionary, especially enjoying a camping community, apiaries, kids who insult you and anti game. The game itself is not bad, not very original but improved multi, it is the community which is infuriating. So if you start playing, starting with the idea that it is zero, by bad luck you come across a large map of campers with ugly graphics, inevitably you will not have a good opinion of the game (just like me the first time). Persevere!

////////////////

Small maj early January:

- Integration Mode domination hardcore. I almost do not do more than that. I tried to return to even hardcore, there is only one man good player for 5 flowerpots in front (and in my team).

Minor complaints long:

- In the off mode, the game is more difficult than 2 4. It is therefore obliged to play 3 or 4 to get out well (unless you are pretty good). The problem is to do challenges (kill all alien to the knife, keep an accuracy rate of 75%, etc.) to pass properly. And half of the players on that you will fall can not read (though these challenges are well displayed on their screens). Suddenly, the other half of the players (the ones that are good) having tired of hitting the 'noob' who do not work in teams, leave when they see too low for them. So hard to find good players to succeed, especially with the relics (which increase the difficulty but make the game more interesting at the same time). Marre also have to start 15 to 20 times the same map in a loop to unlock all weapons, then multiply to unlock the relics. Very repetitive! There will be a new map by dlc. Having said that I maintain: the extinction mode may be the best novelty for me this game, the gameplay is very good.
- Concerning the protection mode that replaces the mode mw3 survival is worse. Let me explain: the crates of weapons, ammunition and assets fall on the map. We must get them. The problem is that most players will sting you all the boxes! There is absolutely no teamwork. They also collect the bonus increase the level of the weapon under your nose without you leave one alone. Knowing they throw it without thinking, die, and thus you are losing the game. These same players swing the helicopter 'hind' (the most useful killstreak in this mode) from the first wave. If you see this, leave right away is a board Others seem good but use a cheating technique to go far they get in the way of a door, 'fall', and block enemy that can not not enter the room. What interest? Finally, I am sometimes fell on good players. But many are foreigners, I advise you to revise your English It is an excellent way if you play in a team with players that you know, the micro and seriously (of course for those who like survival mode). For cons, the difficulty comes from the huge lack of ammunition arrived in the high waves. Too repetitive. Those who love Survival want a survival mode, not a survival mode nickname sloppy officially presented as a simple training mode. Nevertheless, it moves more than mw3 (because you have to get ammo and bonuses sometimes amid waves) and it is appreciable.
- The servers are not secure enough. Since late December, part of 10 I come across a cheateur. You will see it by pulling it, the icon of body armor appears. Except that the player is very resistant. Sometimes it's a whole team of cheateur opposite. From the start, all the time, they have bulletproof vests

Small change in my own opinion:

- I repeated a second time the single player mode: in reality it is not a bad solo. It is short, but as it is unoriginal it goes fine. Apart from the beginning, it is well paced. Some scenes (the tank, fighting under water, fighting in space) are refreshing. There are still a lot of epic moments. It is, even veteran, easier than other cod. The missions are shorter and maps are more paths allowing to take the enemy on the flanks in the rear view. But what had inflated me the first time and the second is a good laugh, this is the scenario. Basically, be a tough commando shade facing an army superior in strength and in numbers, in a post apocalyptic world is very good. But the characters and dialogues are intended for public pre-puberts (sorry it is for imaging) and key scenes (meetings with the wicked) that are totally namby namby with a speech patriotically ....
- I tested in standard mode: it portrays but two times less than hardcore. It seems that everyone groan because life is low. I do not play hardcore that so it does not bother me absolutely, but I warn those who are wondering. many say that the map are much too large. Apart from a few maps actually reserved for sniper huge, others are sized perfectly adequate. But they reserve many branches and vertical levels with windows. So, for modes lenses as rs or domination, it's perfect. If it camped in front improperly, you can easily take them from behind. Difficult thing bo2 where maps had the same structure length.
- Since Christmas: many more campers, insults and explosives everywhere.

My little advice (take it or not, I have no claim to being the best):

- Activate your shield anti explosion asset. You easily resist explosives, except grenades loaded background. Since I use my ratio is almost always in the positive. You will see that domination that plays a lot in planquette not far from the point to defend with a grenade launcher or ims.
- Activate your asset to be undetectable special viewfinders, see hind and turrets. Or better, playing support killstreak and use the air superiority flight. Why? Still hardcore domination, you often come across guys who feel strong in the face. They camp in the beginning of the game to get hind pilots and gunners chopper. These two killstreak are devastating. Book a flight to their superiority and be quiet.
- With the right timing, you can 'cutter' a dog that will jump at you
- By dint of playing, you'll know where all the campers are placed. Pull in these corners and you will arrive 2-3 headshot. You will then you insulted cheater like what you see through walls. Which brings me to my next tip:
- If possible, mutate them all in the face. When you kill a guy in front, you have a 3 chance of you being insulted by 'son of' or 'your grandmother he' Foreign insult you much less, guaranteed.
- My last tip, most importantly, stop playing your life, your ratio, and turn your life around this game This game is a great game, excellent, with a very good well fluid gameplay.. But few parts where it did not insult in all directions. I sometimes falls with very nice guy who tell bullshit. We laugh and at the same time we win. Know that no one looks at your share ratio you, so do not take your head. It wrongly portrays opposite? Have fun changing tactics and surprise them. If it annoys you too? Feel free to change the unscrupulous party. Know that you will be insulted campers soon as you kill a guy frustrated in front, even without camping. Do not take the lead. Encourage and praise them for having played well at the end of the game, even if they insult you. Please, do not take part in the decline of this franchise.

correct item received on time Rank: 5/5
December 29
Good but misleading speed SD card Rank: 2/5
October 21
Top vacuums! Rank: 5/5
February 1
Excellent 259 50 136 1491 Rank: 5/5
July 29

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