Okay. All who know the predecessors, this paragraph can now safely skip for now, I'll explain the basic gameplay.
And that has remained the same.
One moves as Batman [or Catwoman)] through Arkham City and is also highly mobile, thanks to the sliding and the Bat-grappling hooks.
Abysses and steep house turn to be bridged with ease, urban canyons make the Dark Knight before no problems.
Meet her at enemies, you can send them by normal attacks, numbing blows and some clean counter to the realm of dreams.
If your case goes from opponent to opponent, without messing an attack, you screwed your combo counter continues into the air and thus gain access to specialized skills.
Every now and then some, surprisingly clever, puzzles to be solved to loosen. However, there are usually only from currency: Find input or output.
Since Batman does not use firearms, to be acting wisely when looking at opponents, who are traveling with machine guns or shotguns. Sneak is announced.
But your adversaries are not stupid and noted by a Herzfrequezmesser immediately what is going on, even if you silently off an enemy.
Or they get it just by her boss through said.
In order to show the bad guys where the rubber meets the road you have also access to a variety of gadgets from Batman's arsenal, which are used especially in the great boss battles.
In addition to classics like the Baterang who Batclaw or Explosionsgel some new items are available.
Which? That you must find out for himself.
Even the detective mode again one of the party and can help you with its thermal camera and the hint system in many places out of a jam.
As you can see Arkham City is thus an action-adventure with a neat stealth strike.
The biggest change to Arkham Asylum is the fact that not a linear mission progression is fashionable, but also provides a free walk-in Arkham City for mood.
You can stroll through the whole area, while in the style of a sandbox Games solve, side quests. This principle works well and fits nicely with our dark avenger.
Is a pity that the main quest is advised but quite thin. If you concentrate only on essentials, you may well be ready in 10-12 hours.
Since the predecessor had more to offer.
This is thus compensated, that many of the varied side missions are great fun and very well woven into the situation around Arkham City.
By fair reset points there is virtually no frustration.
And the game also collects continuously automatically.
Is garnished with the whole class performances of many villains and heroes from the Batman universe.
Besides Batman, Alfred, Oracle and Catwoman also Robin, Jim Gordon and Talia al Ghul cameos.
On the side of the villains make Joker, Two-Face, Clayface, Victor Sasz, Mr. Freeze, The Penguin, Bane, Hugo Strange, Ra's al Ghul, the Riddler and Deadshot sensation!
Madness, right?!? And they were not even all.
Conclusion:
Arkham City is ... It is ...
Oh, I'm telling easy!
The game is a masterpiece.
It is moving art, a legend, a playful blessing and a warm reunion with a superhero who has finally got the video game, which he deserves.
It may not be the most revolutionary game ever, but it is for all Batman fans and gamers with a commitment to the world as a gift.
Buy it.
Rent it.
Loan it.
Purchase it.
Whatever it!
Just play the game! Just beat the game!
Who this pearl can be missed, missed one of the greatest games of recent video game history!