Gameplay:
The gameplay is strongly geared to the usual handheld Zelda, especially those of GB / GBC / GBA games. The game is in contrast to the last two titles (Phantom Hourglass / Spirit Tracks) not played with the stylus but. With the Circle Pad, which makes the game ever more pleasant
The biggest change is to the left new capacity entering walls. You can really enter any wall in the game and thus can continuously find new ways caves and treasures. This ability loosens the gameplay to really and breathes new life into the series. The good thing is that this is not just a gimmick, but is constantly needed. And it's great fun!
Another innovation is the fact that you really can enter each dungeon from the beginning. All items are in stock and must either be borrowed or purchased legally optional and has absolute freedom (depending on the rubies on). ;)
Unfortunately, one is thus also relatively quickly with the game through. One can directly solve a dungeon after another without having to do something in between. Who is using the game by themselves may like but also try the hero mode, and of course find all collectable objects in regular Score and solve other puzzles.
Graphics:
Visually the game is reminiscent of a mishmash of "A Link to the Past" and "The Wind Waker". The optics are cuddly and by the non-proportional relations can be objects, such as keys that represent huge, so you can see this also from the air. For a Zelda game in this kind very appropriate!
Also, I should mention that the 3D effect in this game is gorgeous. Bird's-eye view the world looks really alive, as if one can daily directly into the 3DS and the entire visual effects, it seems also very plastic. :) In any other game I've so often the 3D effect used as here. Apart from running the game with constant 60fps, making it very flexible.
Presentation:
During playthrough I had several times nostalgic moments. The reason is the overworld, which was acquired almost 100% "A Link to the Past". But this is not bad, because the world has an extremely fresh and connoisseurs look forward to well-known places (the dungeons, however, are completely new).
Add to that the music or familiar characters like the gravedigger Boris (known from Ocarina of Time).
Conclusion:
I would be wondering if you should buy the game anyone, then I can only agree. The game is perfect for the 3DS and so far my favorite game for it. Although I am now through the adventure was quite short but may I try now still hero mode. :)
(Hope nevertheless that possibly now a Majora's Mask is made for the 3DS).
For those who want to buy the game now, I hope you enjoy! Perhaps one encounters itself via StreetPass and must compete against my Shadow Link. ;)