Wizard based on the gameplay of Rage: before each round, all players have to predict how many tricks they will make. Initially, everyone gets one card, another is imemr uncovered as a trump. With a card in your hand, there is also only one stitch, at ten ten cards etc. Not only with the trump suit can sting, but also when you have the highest card. Or, and this is the wizard feature, a magician on hand. In addition, there are fools: these cards are the guarantee that ensures you get no tricks. Unless another player also has a fool ... The rules may sound complicated at first glance, but they are not. Anyone who has observed the start a round, may then play immediately - the principle is understood quickly. Also, it makes a tremendous amount of fun. Complexity appears at best the counting of points in Wizard because must be deducted for wrong hip stitches, stitches in surplus but still must be added. This is not only confusing, it can also provide Scores for which a player is enormously far back. Frustration comes but thanks to the dynamic gameplay still not on. Wizard then provides also a set of cards, through its artistic design one can argue. Elves, dwarves, humans and giants are shown here in different situations. Taking the individual tickets together, there is an overall picture. Hang on the wall, however, is not recommended, this makes Wizard too much fun. And that even for two players (from 10 years). Funny it is in a larger group.