In Co-op, the game is clear reference. I have gambled years Country Rainbow Six Ravenshield in Co (Lan) and realized with Swat4 that it's much more fun in Lan after a few hours.
Opponents of Ravenshield are quite stupid. They do not run on their own through the levels.
Opponents of Swat4 are against it very difficult to assess. So they run partly without alarm through the levels and in case of alarm not just jump behind the nearest cover, but flank or even run times through the whole level. So it was with us quite frequently that we had checked every room, but still opponents on the card were. Who had then once verbarikadiert at our starting point and we have all done, so simply because one does not expect that a bot behaves as its own.
In Ravenshield the opponent or not give. In Swat4 they attack even the submission back to weapon if you do not hinguckt or suddenly run away. We have already seen that the terrorists have called for help and when we want to save the hostages vermeindlichen, this whip suddenly a gun.
The KI contributes much to the tension in the game. However, it is difficult with only two players master the co-op because of her. After storming to a room you need to cover the edge, which is repeatedly attacked by opponents at least two men and a must.
There will be punished if you unnecessarily using force must, if one has a fantastic a room, always quickly between civilians can resultant enemies and shooting enemies are different. Add to this the screaming policemen who want to hand over the hostage-takers to surrender. The storming of a room might only takes five seconds, but these are so intense, as they can only be ungescriptet.
The missions have almost always the same goal: Free the hostages, neutralized the enemy. However, since each mission has a different setting, do not mind. Unlike Ravenshield Swat4 is very grim. The levels are generel very dark and the music with deep bass and shrill shrieks ensures a thrilling psychological mood.
The graphics are still extremely well by today's standards. Especially the beautiful textures and light effects create atmosphere.
Conclusion: Due to the imprecise weapons and the punishment for this is the unnecessary violence taktischste Koopshooter, I know. For Lans absolutely emphelenswert.