On the negative side was the first of a forced subscription conclude, to even his 30 days of game time - the one yes gets included to the game - to use can!
Would still bearable to when everything else would palletized and you already know that you want to continue playing. Unfortunately, it is at ESO a banana product that matures only at the customer. Quest is bugged. The game hangs ever on display or force errors to restart.
Completely untypical of an MMO can be some areas and quests only alone without the help of other players playing! There are also ridiculously serious boss battles that are to provide, at best, with two steps over it. The Loot, the Dropt on the bosses, could be described as poor, so the motivation but suffers.
The PvP is for all players without a mount with a long walk at the end of which is converted claps, and then again five minute walk back, because you need to revive "soul stones" that are expensive to buy. So you raise on any and you yourself well then no desire to waste the rare, expensive stones.
All in all frustet it very much, especially if you feel ripped off by the subscription compulsion. My advice: stay away and wait until times, whether it's getting better.
Addendum: I play After nearly 14 Taqgen - regardless of all the trouble that server down were, there were at every corner of bugs and the game constantly crashed - that the servers are running now appear reasonably stable, but the gameplay has not improved , On the contrary: (. As the main story) If you break an instanced mission from and logging out (because you must go to bed or to work) so the game presents the complete instance back in which one was straight and you start all over again at. Even if one was beautiful when final boss. Double annoying as you have to by torturing two levels above the levels recommended and can take anyone to help. This is an MMO ...