First one has to be said: Fifa has made a huge step towards top football this year.
The ball has finite own physics, is therefore no longer calculated together with the player but individually. This means the feel is realistic, there is more clearance, Latte shots and unpredictable situations in general.
A further step there towards art & Trickery. Dribbling tricks you can no longer reach by simply moving the right stick in the appropriate direction, but you have to run certain combinations for a particular trick. For example, you have the stick once in circles, so that the player Zidane-like also rotates in a circle, trying to play around the opponent.
This means on the other side, however, that one should play Fifa 07 definitely with gamepad to really have fun with it (recommended is the Logitech Dual Action: low cost and with good quality).
Furthermore, you can now the kind of shot accurately determine you can choose between a normal shot, one aimed shot and a Bolzschuss. This is a playful sense and works very well even in most places.
Meanwhile, you can also deflect balls, so do so as if you were shooting, the buttons for this are not clever chosen, you have shot and pass button simultaneously, for cheating the trick button probably would have been smarter.
Another long overdue option that has finally found its way in Fifa is the possibility to change players during standards, then you get a diagram displayed on the one recognizes the strengths of the players are, and it lets you pick out the be the is best for the situation.
The atmosphere has also been improved, commentators are competent than in Fifa 06, dangerous goal scenes will now be repeated not only immediately after the scene, but when shortly after the scene is an interruption. Example: keeps goal, goalkeeper plays the ball to his team and then the ball flies wide. Now you see the repetition of Torszene before. This is atmospherically very well done.
Also there is in Manager Mode finally a real currency (in dollars, pounds or euros, as you want), so that for example you pay no more unrealistic 3000 points for one player, but 33.2 million.
The Presidency of the own team now also demands that must be met and for that you get points (eg Build the Stadium of or Extend the Treaty of players xy). This is motivating and gives the game also more realism.
But now for the bad sides of the game, which would be as I unfortunately had to notice was so incredibly easily avoidable the gameplay but incredibly damp.
First, the usual: The graph has as always not particularly developed, blur effects were now indeed built in repetition, but what does that probably only know EA itself also missing from unexplained reason, the resolution 1280x960, what are you doing to me also. Mystery.
What rankles me the most, however, two changes: The passport system and the kick system. When you pass system now has no more influence on the strength of a passport. One can only determine whether the ball to the nearest, and zweitnahesten drittnahesten players should be played by holding down the pass key. This does not work particularly well and also the passes are still too weak as a rule, that they never get to really know what unnecessarily takes pace out of the game.
Furthermore, the players react not so smart when they are sent to the front for a killer pass, so this usually goes nowhere because the players run somewhere else, but not to where they should be.
When kick System EA Sports has then failed completely. Previously you could select with the left stick, the direction and amount of the free kick and to the right you could see the players turn what the Effet symbolized. That was realistic and has worked very well. In FIFA 07 you can select solely the direction, that is more left or more to the right. Height and spin can only determine if one while the shot button is pressed with the left stick in a certain direction and height presses, one sees on the screen but nowhere as much one of the ball now cuts into or how high and how far you shoot.
So the free kicks wither to a random game in which you virtually have no influence. The player does not effect what he has now been on the shot, you can not learn how to do it better, because the principle and function of the system is to understand as much as not the game itself.
This is a change which is hopefully wandered back into the bin at the next Fifa.
As a final drawback can be said that you can not have multiple Managermodi at different clubs, by itself create different profiles, but only a single manager mode, regardless of which profile you have selected. This is also an unnecessary change that I can not really understand.
CONCLUSION: Fifa 07 is a terrific game, were it not for these little quirks drive the one during the game repeatedly to incandescence. If EA Sports this little quirks previously would improve Fifa 07 the new football reference.
Nevertheless makes the game a lot of fun, it has atmosphere, it has fun, it has licenses, it realism. Who is a fan of the FIFA series can be safely accessed, because despite minor blemishes, this is the best Fifa long and is definitely worth the money.