(-) The control system is getting used to (have with mouse and keyboard played). Even after several hours of play, I still could not control intuitively. Some keys have deposited 4-5 actions. What is current, you can see on symbols that are displayed on the top right. Could not I get used to it.
(-) The game has a storyline that takes place in the present in a laboratory. From there sends his animus in earlier memories. With the concept I could, frankly, not much use. The two levels jump partly in 5-minute intervals back and forth, and so you can really immerse yourself in any of the worlds.
(-) When it's actually become fashionable, that (especially in Action Adventures) you can not manually save? The game automatically saves after Gusto, which means that scenes like must play times double and triple and listen dialogues repeatedly when you exit the game before an automatic save points. I really do not know what it should be good. Why exactly should I have an interest, to make scenes, which I have already checked off successfully again? And why should I find it good that I can not determine my playing time, because I really still have to reach the next checkpoint? I must say that this is now for me a knock-out criterion. I will not buy any more such game is too annoying.