16 animals are in a predetermined order on the pitch and to cross the river in front of them. The bridge is so narrow that only one animal can pass over. Only the respective foremost animals may be moved. The then following animal must either have the same color, or belong to the same species. Only those who move the animals in the correct order, it creates that in the end no animal remains.
That sounds easy. But it is not. The level of difficulty of 60 tasks is constantly increasing. And so playful logical thinking, perseverance and the ability to plan ahead trained.
Features:
The game consists of a scheduled 16 fields, the 16 animals (4Farben and 4 types of wood), and the tasks and answer keys. All Game materials are very well presented. The figures have a good grip. Nevertheless, the clear design allows a focus on the essentials.
Rules & Regulations:
The rules themselves are easy. The tasks (number of to be planned in advance trains) takes on the other hand constantly. Thus, the claim developed with the increasing abilities of the players. Overall, the tasks to 6 different levels of difficulty are ordered.
Target audience:
The game is ideal for training of logical thinking, concentration, stamina and plan full procedure. So it is in families as well as in the treatment its use. Children and adults alike have fun. Will it be played in the form of a competition, the different rates of development of the players can be compensated by different objectives (Level). Despite the valuable learning objectives of the game is clearly not on track.