Typical Builder Game

Typical Builder Game

Kingdoms & Monsters (App)

Customer Review

Very nice graphics, cute characters, cute tasks.

The in-app purchases are indeed - as in the genre usual - partly intrusive in the first levels, but then hardly noticeable. Good solution I find that simply nothing happens when you click on a purchase, if you have in-app purchases off. No more obtrusive dialogs or so.

On the contrary, I have the impression that the game pass through purchases would not increase. You can speed up most things only a third with crystals (to be acquired only through purchases or level rising currency). In later levels, when each building anyway lasts 6 hours, so stay with buying another 4 hours waiting time. Is on a par with a game anyway, only it to make preparations and the next day reinzuschauen again and tap off the items and the money. So far (I am at Level 7) I may have invested a total of 10 hours of play time and everything goes wonderfully without spending real money.

A few tips for game tactics:
- The satisfaction of the residents will really diminish with distance to the castle, that best enhance the country is evenly left and right
- Absolutely use the ground well and not waste too much space for paths etc., ie all cases trees
- People will only run on the associated routes - but I find it rather cleverly, if they only run on a small stretch, then I do not always look anywhere if a grade again wants what
- At the beginning you need more water than wheat
- The hunting lodge only build when asked in the job after that (you need namely actually nothing more than a)
- Chicken build as soon as possible: you need two chicken farms per a mill and a barn in order to produce the many demanded cake can. The eggs are by far the most tedious product.

ETA: I'm now at level 15 and it is still fun. I still have to invest a penny. On the contrary, there is also a crystal mine for normal coins to buy, which manufactures crystal. So you can then (with a lot of patience) fulfill the optional tasks sometime. Furthermore, I find positive about the game is that you will not be forced to play. Even if you do once a day (or two weeks) break, nothing is lost. Even on my current level, it is sufficient slack off when I daily or purely look every two days. I have resigned myself to the fact that it sometimes just takes two weeks to carry out certain tasks.

Have Fun!

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