Cons:
Zelda games were characterized mainly by huge worlds. However, the world is here as in Zelda - The Wind Waker up (a big ocean with islands). But though the ocean is a little on the small side with the DS version, the entire landscape is in a few days completely discovered and revealed all the secrets, run through the game in one week. For quick playthrough contributes not only the relatively small game world, but who is also compared to the large console Zelda parts quite low. This also contributes to the low replayability, as you have learned by heart the entire game quickly, so there is no need to play it again. Also it feels not so bombastic, because on the DS no big graphics fireworks or lovingly and versatile designed 3D worlds are easy. This one is not as strong in set in the world as we know it at the other Zelda games.
Pro:
Nevertheless, the world of DS ratios is lovingly designed and detailed and also the gameplay is less linear. It not only runs from Dungeon to Dungeon, but also has plenty of other things to do. This comes as soon not be bored. The control is very convenient and intuitive, the touch pen controls the whole game, which really works perfectly. The cartoon graphics fits perfectly with the DS.
Conclusion:
Overall it feels so again as one of the most adapted for casual Nintendo games that hour-zero Zelda fans are left sadly down. So if you're a beginner, an occasional player or a small child are, I can recommend the game highly! Are they, however, high levels of difficulty and also a higher Dramaktikfaktor usual, I advise rather to big console Zelda games.
In the game there are incidentally a fun multiplayer mode that offers a very nice change from the story mode. What's needed is 2 DS consoles and at least one game card. Something there is not in the great Zelda.