Very dilute fun

Very dilute fun

Disney Epic Mickey (Video Game)

Customer Review

(Based on the US version)

Mickey Mouse (Mickey Mouse or) - to the figure you should probably not say much, because even the Pokémon generation should know this classic of animation art. 80 years of age and no little back problems or other signs of aging. However, one can not say of the video game appearances the mouse. Here the mice Rich ailing certainly more and more, catfish half is (I consciously choose the US spelling) was first at the announcement of "Epic Mickey" skeptical. First Artworks contrast could irritate already scary, because Mickey in steampunk look is not just uninteresting and also convinced the many details in the artwork.
Disillusionment then. In the first in-game images that could not really keep up with the promised design artwork Now, what is the end result, the final product? In my view, a very badly dilute thing that is more illusion than reality!

Once Upon a time
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

The game begins as almost every Mickey cartoon. The mouse is full of curiosity, the fingers can not keep something and zag the bean, we have the salad. Mickey can "cover up" for some time, but the dilemma catches up with him and he has to pay for it. In the case of "Epic Mickey" the rodents slips through a mirror and ends up in the four walls of a magician, the one possibly knows (Sorcerer's Apprentice) from films like Fantasia. This has by magical brush creates a world, which certainly has similarities to the Disney parks. Mickey of course there's not take to brandish the magic brush and before you know it he creates an evil being and pours also still thinner than the created world. As mentioned above, it can first cover his tracks, but the blot - Mickeys created Nemesis - catches up with him for years and pulls him into the tormented by thinner world - as a counterpart to the Disney parks is located in all the old, forgotten figures of Walt Disney have found their home. So you can find here not only to Oswald the rabbit, but also on the mad professor and diverse representations of Pete (Black Pete).

The story can continuously certain Disney charm of the old time to reflect - which is dominated not least by a very classic look of the hero - and is also generally well told. It is bleak, sometimes perhaps too much and especially at the end of something "dramatic". But here lies the quite own style of play. Peppered with the invasion of the forgotten figures so arises a wonderfully oblique Wunderwelt the every Disney fan, but above all a fan of the Disney parks is like. It should also be noted that even some sites will probably only be understood if one knows the park, for example, if in front of a statue is spoken (Walt Disney) always of "him."

Too much thinner
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Unfortunately, the class of history can not be maintained throughout upright. We have, for example, the control that is quite well thought out, but has quirks that you can not understand.

Is controlled via Nunchuck and Wiimote, in the style of Mario Galaxy. By shaking the Wiimote Mickey exerts a spin attack, which also recalls Marios galactic Sternenhatz but significantly delayed until unresponsive fails. A slight movement of the Wiimote is not enough here, you have to literally beat to induce a 100% response.

Mickey's Magic Brush is also such a thing. In general it's great attack with paint and thinner and may have so the choice between delete and create / befriend. The key assignment for this is very good; but these pointers!
Via Wiimote, move the pointer to the point at which you want to fire the respective liquid only seems only represent the highest position of the liquid jet of Pointer (liquids splash usually always an arc), otherwise you can not explain why the actual The aim is so often missed. Only when one is pretty close to the desired object does the goals really impeccable.

At this point, they also dropped that one is not so free with deleting and creating things, as we have always maintained. I can only at predetermined locations delete or create. Of course, a limit is set, otherwise I could destroy the whole level and no more games (no ground under their feet), but a bit more because I would have expected.

Invisible walls remain where do not just Mickey, but especially also the color / diluent if one is targeting the down you also admire what then sucks in general, if you fall into a hole and can not get out for no apparent reason, just because the rodents apparently jumps in red panties against a pane of glass. Hello? There's a hole in the can park a truck, how the tiny mouse cometh not out, especially where she is fallen from the sky!

Incredible camera problems are also worth mentioning. I had so long no problem, no matter how unfavorable were some prospects, but just in the last levels of frustration was announced here because Mickey is thrown not only by half the level when he is hit by an enemy, but also because it gets stuck everywhere and the camera one at that.

No, there has a lot thinner, which has destroyed the digital world, certainly also some spread in data during production. This goes not absolute. And what do we have left? BUGS !!! Since going into a movie clip on a door and when standing in front of it remains closed, or it is stuck on a wall. Then the game freezes suddenly. Throughout the game are four such things happened to me and that's at least three times too much.

Let's leave the technical problems aside time so there are other sites that seem inconsiderate. The phenomenon "Animal Crossing" for example. Who these Nintendo titles knows, it might already guess, but what's behind it? Very easily! Incredible "fetch quests", ie the permanent run after for objects. Namely, in order to get ahead in the game, our hero needs a star replacement. So what are these stars in Mario are radiant balls with Mickey. He gets primarily by helping the inhabitants of the world. Not really a problem if the duties would not represent as follows:
Pirate has fallen in love with cow (looks like Clarabelle) and you should find out what she likes. He would suggest an ice cream. One goes to the cow, she says she was allergic to milk (products) and would rather have flowers. Back to Pirates; who has no money and wants that worried him the flowers. Two Level back to the counterpart of Toontown and Clarabelle. She wants to make the flowers like, but they do not want to give up of their flowers. A world looking back and flower - growing in trees. Back to Clarabelle that binds the flowers and then back to the pirates back. Here you over and over again has to by Sublevel - which are actually so pretty and each represent diverse old Mickey films, but begin to nerves in the reference. However, it can also do even better! "Bring me a book of A" "A says he has given the book, one should to B" "B says ..." And so it will go on and on to the extreme.

Illogical at the site also why we have an upper world, but can hardly ever back in the other worlds. Did you forget something, there is mostly no way to judge the. Because it is nice that you can solve problems differently (you can the above-mentioned cow, for example, the ice bring), but I personally have to leave no desire one incomplete thing always lie because I have to walk back felt two hours again, only to then go along where I was already anyway, or to determine that I can not finish it, because I have already completed a required level for it. This is absolutely unbalanced and in the long run really ugly, no matter how loving the worlds make themselves. Needless stretched and re-playthrough is imposed quasi!

Lichtblicke
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

So after we have chewed through the bulk of the now shorter passages, because you can almost only praise here. Graphically is clearly not really something to complain about. The design, although not with the artwork entirely on one line, is wonderfully weird and quite Disney. The recognition value of the Disney parks is given at any time, no matter what the world or even rides one enters. Tonton, Adventureland, the Haunted Mansion - while, but just twisted everything. Thus, from Main Street to Man Street, from Adventureland is Venture country and so on.
Even various figures, strangely disfigured by their animatronic presentation (robot) knows how to please and the many lovely details in all levels, but especially the 2D sections which are based on old movies convince fully. On HD devices have to expect podium training, but there is a full 16: 9 mode with no bar!

The music is the second to none. Whether it is the perfect tune from the corresponding old movie, or a subject comes from the Disney park, which completely different, but still clearly visible. Negative here rather only the "voice" that can be found as bubbled in Happy Tree Friends-style. Generally, I do not mind it, but here the characters really get so few samples that it is eventually only noticed ugly. Mostly annoying is the companion and guide in the form of goblin Gus. He always has something to say and babbles cheerfully from the Wiimote. Positive but that one does not have so often heard Mickey squeeker.

Bonis
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

If collecting all hidden extras not such a pain, or even an absolute sham, then here would be more points to pick. To earn all movies from the main game (which are really well done), artwork, and the credits' two old movies, each one of Mickey and Oswald. Annoying because that one (or at least to me it was so) takes one could all movies free play where you as encounters in the game, because you collect as Steamboat Willie Part 1 - 3 as Filmschnippsel a only to discover that the finished film only can pass the local cinema in the main game. Of course, I realize you can not grab all the movies on the blank - that will be possible, perhaps in the allegedly planned PS3 version and thus BluRay - but sadly that's somehow.

Conclusion
-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_

Granted, not quite a successful review, but perhaps also has taken something with the thinner. Certainly the fact is that I really enjoyed was taken and what was a simple "meh" does not exceed the end. The story is nice, the presentation too, but why the hell has the gameplay itself that which is essential, acting so immature? It is the error in the technical thing could have been repaid, and then I would have looked away through various design decisions such as fetch quests and the sealing off of levels, but these things are just the icing on the "i". Very sad about 'really a shame because Mickey it would have deserved. Since not even save the bonus by so many small details slightly.
The title is recommended from my point of view is limited. Who wants a really magnificent Mickey game, which is much more fun with Magical Quest for SNES or GBA who Bonus in the form of old Disney strips may also want to look at Mickey Mania.

For any strange words I apologize even with this review, because currently my word processor converts still several words simply to who does not find it in his vocabulary. I tried to wipe out all, but will probably again some place after publication and then repair course.

But not flawless ... Rank: 3/5
August 30
Support Phone 1 Rank: 5/5
February 14
Headphones worth seeing Rank: 5/5
June 24
attention to 17-inch Rank: 3/5
August 27