to this principle, the makers of this rather "then programmed" acting game should have stopped. "The main thing ready for movie premiere" was probably the motive, and so affects the gameplay a little unausgegohren (despite the first motivational move Collection) ... but it happens all the same (as are opponents => kill them or whatever) and the beautiful struggle combinations will soon all be at least a hundred times been used ... and so it's off on and on and on ... So: nothing against emphasis on graphics and film near, but the gameplay should not be neglected. thank you for this money being thrown out