Control:
Initially getting used to, because it was a little changed. Good work the drive and shoot at the same time, only the Fahrzeugseuerung could do with a little more polish, but as you unintentionally like to set the cars in front of a tree. Pleasant: on the streets of Kyrat a GPS and autopilot system is available, so who wants to quickly get from A to B, can sit back and wait.
Story:
The usual: Save the galaxy / world / country / etc. because you're the chosen one. Nothing new, nothing revolutionary. It is nice that there are two streams where you can "connect" (by opting for Plan A or B). Both have advantages and disadvantages and both have the decision has never been particularly easy.
Graphics:
For PS3 really good. The world looks beautiful, the physics behave properly and just the Animationend he wildlife can once again be proud. Only at the faces of side characters we could have put a little more effort, they act partly like a doll factory.
Combat system:
A major shortcoming of Far Cry 3 was that there was no reasonable coverage system. Unfortunately, Far Cry has 4 does not solve this problem, so that the fighting can sometimes have a high frustration factor. Who so clear, however came in Far Cry 3 will be happy also in Far Cry 4. The weapons control is quick and precise, the weapon selection menu via ring quickly and easily and the number of weapons to be proud of. From pistols over revolvers and shotgun to assault rifle, bow, sniper rifle and flamethrower and more what man (and woman) needs.
Flora and fauna:
The Himalayas are a very different world than the tropical islands of Far Cry 3 or the African plains on Far Cry 2. You can feel immediately that something is different and this is not only in the many mountains in the background. The differences in height are playing noticeably and without pitons one can hardly continue. At the same time the environmental impact significantly cooler than the tropical islands from the predecessor of what the Mountain Feeling well supported.
The animals are numerous and of fishing on birds and monkeys to rhinos all there. One can in some animals wondering though how the hell they managed in the Himalayas (tapirs), but something can at least I accept with a shrug simple.
The Rogue:
Yes, the scoundrel ... After Vaas has created the bar very high, could we look forward to Pagan Min. Pagan Min, in his self-proclaimed King of Kyrat shows directly in the input sequence and acts (apart from a pen incident) almost sympathetic. His actions are traceable and at least I would have liked to have spent more time with him. Schön is the Easter Egg-end (Google helps), which unfortunately failed to sit briefly. Here an alternative campaign would have offered, which really häte brought fresh wind, but you can not have everything.
Bottom line, Ubisoft has created a Pagan Min fanatstischen antagonist who does not need to hide from Vaas.
Kyrat Edition:
The design of the box is nice and feels rough. The latter is made of cardboard, do not bother me further because it nakommt eh more on the contents of me. The Statue of Pagan Min is an ornament on the shelf and is impressive very. The enclosed map is made of thick paper, and does not give the impression that it breaks, creases or tears dirket to dust. Same applies to the propaganda posters. The biggest plus, however, is definitely the included diary, which looks fantastic on the one hand and is very well made.
Conclusion:
Far Cry 4 is fun. Very much so. Unfortunately, the changes are not as numerous as there were possibilities, but at Ubisoft you know what you're getting at: changes come slowly, but steadily.
Who Far Cry 3 has fallen not only because of the tropical settings, but also because of the game itself ans who is happy with Far Cry 4. Who never Far Cry has not yet played, should necessarily take a look.
PS: Who can know enough English should perhaps rather the UK version, accepted as such on amazon.co.uk well 20 is cheaper than the German version.