Not a Survival.

Not a Survival.

The Evil Within (computer game)

Customer Review

One of the first things that I think is important to say, this game is not a Survival Horror, is neither more nor less than an action game that is a horror context.
The beginning of the game, however, everything to look like a Survival. The shadows, hiding everywhere, little ammunition, monsters galore. In short, a real feeling of helplessness in which wanders close to you. I really hope at the beginning but it is nothing. Once past few chapters, you're a little more gear to knock out anything that moves. Hiding have almost disappeared, clashes are inevitable, impossible stealth action ... takes hold of everything else.
I really wanted to clarify that for true fans of the genre Survival that may be "had" by misleading comments. This game is an action game, not a Survival.

In itself here we are in control of a cop who finds himself ... well not really catapult explanations in shabby decor, bleeding and dark. Some memory bits vague to justify all in first before the real story starts. The script itself is not revolutionary, it's even good with the classic big "joke" of late seen and reviewed, and that's why I'm not going to develop.

A third-person camera that will allow much admire the overall decor rather work well in all though a bit repetitive. But it's still very nice few of the topic. Thank goodness you might say, most of the current games that come out have it for them! However also a camera you'll quickly learn to dislike especially in close combat with a really boring referred. The angles are impossible and you will need to reposition you several times this can be very annoying when you do not really have room to maneuver. Similarly you miss seeing enemies yet right just because the camera takes a scarf angle because it persists in putting your character always to the left of the screen.

The gameplay in general is not the most pleasant. Your character in this slowness and these "squares" movements that will make you think of old games, however if you have known the time! Of course after a while we made it but I have the impression to control a man in armor and asthmatic. You may say this may be done on purpose to make your character slower and facilitate the work of creatures. The aim is apprehended good. Stealth, being given his interest quickly becomes obsolete. There are quite a few passes but on the whole this game is minimal.

The soundtrack is discreet. The music does not really stand out, even during phases believed to be the most stressful. Only moaning creatures and other oral interventions are well screwed. The FR dubbing also remains potable.

The difficulty is not the most extraordinary. I spend on the development bullshit puzzles. Rest the bestiary of creatures of all kinds that are certainly quite boring at first because you miss cruelly weapons but which later become due bisounours of possible improvements to your weapons and characteristics of your character.
Because yes, it's possible to improve on your own (against a "money" easily harvestable with a little exploration) weapons (more damage, faster loading ...) or character (more health, no stock of ammunition, more than sprint ...). In this way a well placed ball of the smallest gun game will allow you to instantly kill most enemies. Ammunition (again with a little exploration) are not even a concern and even if you are short you can downright manufacture (just available for a weapon but it's good enough).
In short, all this does not sound at all "Survival" is not it?

Then comes a few general points that I can not really classify but which ruin a little overall. The game is "scrypté" in many respects, the situations are the "seen and reviewed" so we see the hidden monsters appear 10m in advance if you have a little experience in the genre, IA enemy is not the worst but still remains very low. It is very easy to sow a monster view of fun to turn it into Jenny (that I totally made with a boss because the latter let go of items that I could recover). Throughout the game you will come across many pitfalls which all have effect on you but a minority have effect on your enemies! It's really frustrating because it removes strategic opportunities. Whether living or dead that you start a taut wire at ground effect should be the same no?
The cruel lack of novelty. It's good to get us the oldie "a bottle that you can start to make noise" but good. No bottle no noise. My character still does not know to use his hands, his mouth to whistle or just take a bottle another object. Really no risk taking.

Finally, a game that is not to throw, but if you are looking for an action game though. Nothing new or revolutionary but will offer a few hours of entertainment. Personally disappointed that this is not a "Survival" and stay on my hunger on the general appearance.

To put in the max 12, above, over priced for what it is.

Game to book for adults because some scenes are difficult to cash.

Config system recommended this on the box:

Windows 7/8 64-bit
Intel Core i7 (or AMD equivalent)
4GB RAM
50 GB Hard disk space on
GeForce 460 // ATI Radeon HD 6850
Internet access => Game subcode STEAM

Note one last point, I did buy this game in supermarkets and not on Amazon which allowed me to have a slightly more expensive model (20) but with a code for "The Fighting Chance Pack "which includes in-game bonus (bonus weapon / ammunition bonus). This is from what I understand the same "Bonus" that limited versions of consoles.

Sau comfortable Rank: 5/5
November 8
Super Game 56 Rank: 5/5
June 18
Iceberg Rank: 1/5
May 5
amazing quality for the price Rank: 5/5
March 29

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