A good launch titles

A good launch titles

Ryse: Son of Rome - Day One - Edition - [Xbox One] (Video Game)

Customer Review

I must at this point even a Pilum the game breaking - the mediocre reviews of computer magazines and Web sites are the game justice MMN in any way. I have just finished the game successfully and can go in almost any of the points in conformity with the ratings.

Graphics:
About the graphics have to I do not say much - brilliant. Whether the game now with 30, 40 or 60 frames per second running makes my opinion for this genre is no difference. Graphics and effects have been beautifully and so can still be seen on any console. The animations are also in major battles of the hammer, it's almost a shame that one rarely has time to watch other fights and go down this in the background.

Gameplay:
Most of the criticism had to take the gameplay, which was titled as too little varied and boring. It is true that Marius his standard weapon and his shield used throughout as a Roman soldier (whether the latter from and changes to the appearance, depending on the scene, barely plays a role). Bored I am. However, during the game at any time The martial art of Marius is staged and implemented except for a few outliers consistently realistic and credible - certainly contributes to the relatively high degree of violence, the here but not as disturbing effect on me like in other games. One might say that a Roman sword certainly was not able to remove an arm or a leg with almost surgical precision; that is certainly correct. More details would certainly have been entirely too much violence and are therefore unnecessary. The number of attacks and block actions is obviously very limited by this realism - but I have to say that I was almost thankful not to see the hero in turned momentum ends pirouettes with blades on the shoes as a tornado whirling through enemy hordes. Marius fights like a Roman legionary - with both feet on the ground, sword and shield. The combat system is, however, to cope surprisingly heavier than one might think - with wild Buttonmashing nobody comes here on. The finishing moves - in the German semi-tastefully "executions" - with its QuickTime Character disturb not so bad as I had feared, the number is regarded as beautiful relatively large and the motion capturing that the Widerholungseffekt relatively late in Game hired. I've seen elsewhere already solved much worse.

Story:
The Story. One other major point of criticism. The question is - why? The story leans in my view, as an owner of Latinum within the means of a video game amazingly well on old Roman stories of. It is not a philosophical oeuvre, but is it really worse than what one in other games of the genre - for example, is the industry leader God of War purposed? No, it is not absolute. Is the story surprising? No. Actually, I had after the intro already feeling knowing how it will end and was only slightly next. But that does not bother - if you devalue the story here you have the same done in virtually all other games because there is no more and no less substance than exists there.

Duration:
The Euro / hour ratio is not really great, but more likely the game will also niht - otherwise wärs really boring.

Difficulty:
Too simple? Really? Then I'm either a really lousy player or the other are too good ... I often died in the game. The bosses are halfway realistic and fit well into the overall picture (I hate bosses, who are superior to me in every respect 1000x)

Conclusion:
Purchase not bereuht. I think back with horror at the launch titles of the current generation - that were really bad. That's here, if you like the genre, not UPPER HAMMER GEILES MEGA GAME but a title that does not fall against other productions plus offers beautiful graphics and an amazing soundscape.