First, the frame rate drops are recurrent, and throughout the game. They end up exasperating see grieve the player. XBOX should not be subject to this kind of jerks. But let well qu'agaçantes, they never intervened when I was in a delicate situation. They are unpleasant to the eye but does not interfere with the game.
Then, you can criticize the treatment of primary theme of the game: immortality. The whole game revolves around immortality. And oddly, it feels very little this theme in the normal course of the adventure. Only dreams of hero we ever recall this fact. This reminder is also very pleasant and the story is always wise and touching in these dreams. But they are optional, all the drama of immortality is unintentionally set aside. This does not detract from the game, but we know that the story is rich and he could take us far beyond what this RPG. In short, we must content ourselves with pleasure, a fragment of an immortal life.
In fact, the frame rate frequently drops fortunately the only real fault I could find this game. Everything else is a matter of choice and personal taste.
The story is very enjoyable to follow, design cara is globally successful (everyone likes / loves Jansen), music accompanies well all without proposing real masterpieces and graphics are not lacking.
The game system is well built and we will grow (or not) to do some leveling to make the most of our characters. But he puts a little too forward immortals, mortals quickly become mere "box skill". I would still have enjoyed they have more impact than fight what is offered. But it is only a matter of taste, the system is very good.
In short, my first real game on next-gen (because the Wii ...) I have not been disappointed. Instead, I was delighted! I'm caught in his eyes and I really enjoyed this RPG that has show me another world. Roll on the next set of Mistwalker!