The graphics: a hammer. Just Wow!
The people: so that they are credible and tangible with plenty of space and a lot of character depth than personalities.
The riddle: loving Knobelkram - detachable and logically. The many mechanical Aufziehwerke give the whole game a touch of Jules Verne, the very given him the advantage.
The story complex, fast-paced, with a lot of love for quirky details. One of them is a part and is completely absorbed in the thought-out scenario.
Overall, "Syberia" is not a game for me that I wanted to play in every free minute, because it's full beauty only unfolded when one takes time for all the details and the tangible atmosphere.
Adorable Hans Voralberg moved me to tears at the end - and that's really never happened to me in a game.
Conclusion: nothing to complain about, no bugs, no length, no logical error - just very big games Cinema. This game must be played. A milestone in gaming history. 5 Stars. Games - march, march!