Exciting, cinematic staged Survival-adventure with graphics bombast

Exciting, cinematic staged Survival-adventure with graphics bombast

The Last of Us - [PlayStation 3] (Video Game)

Customer Review

The game programmers mean well with us, "gamblers" just prior to the PS4. A fun gem after another comes on the market. Recently it was "Metro: Last Light" which has particularly grabbed me atmospherically correct.

But now comes from "Uncharted" creators of the latest stroke of genius on the market, especially in terms of telling history & atmosphere everything is so far appeared in the shadows.

I had my doubts that would stoked prior expectations placed too high. But since I could now extensively play "The Last of Us" I am really flabbergasted. It is not even the playfulness is itself what standards. I would start in the area of ​​solid standard. But the nature and way it is presented and implemented, I have personally experienced in any adventure game.

When it comes to adventure for me was last especially the new Tomb Raider is a big game. "Tlou" suggests basically in a similar notch. One (or Two) title character (s) are the absolute basically average types and no superhero with cool moves and wacky time Action with endless Muitionsvorräten. Especially on the difficulty "heavy", which MMN duty if one is not completely inexperienced adventurers, you really have to think twice if you sacrifice rar sown ammunition, or opponents out of the way going or turn á la Splinter Cell opponents quietly & secretly eliminated.

Like most adventure games, in which one is clearly inferior his opponents, worth as inconspicuously as possible and quietly to act in any case. Because just the mutated enemies such as the "clicker", which see nothing but hear very well ... be lured by pistol shots. In addition, firearms are all quite cumbersome and inaccurate. What in the one or other situation is annoying, but the survival aspect strengthens. For he who assumes that he can easily do from a safe position with the pistol or the gun opponents are mistaken.

Also actions such as using a Health Pack, which are quick and effortless actions in most genre-colleagues, are in Tlou quickly pounding action. These have to be in the inventory itself usually cobble together. But not only that, on the one hand are the necessary materials as well as few and far between Muition. And secondly, you have to decide whether to (, tune repair weapons, etc.) its resources rather defensive (cure, etc.) or rather offensively often. In addition there is also still the application of a Medi Pack in a few seconds in which one takes is unprotected. Therefore, even relatively soon realized how the game runs at the beginning.

This is definitely not a game for fans of Action on an assembly line ... not even for friends who want to see endless ammunition. It is an adventure in absolute pure culture. A Survival-adventure in the truest sense of the word. It is drawn from the exciting, captivating staged and illustrated history of the first minute in the spell. An adventure film for self play. Just the first 10 minutes of the game are a goose bumps and prepare one or the other certainly leave a big lump in my throat. But one also has little time to be torn out of the story, because in many other games, the load times are just so unbearably long, which one is torn from the beautiful atmosphere. The problem you have with Tlou not, because apart from the store before the first games there is NO (!!!) loading times ... unbelievable but true!

It's actually almost, but only almost, needless to say that also still the graphic to an absolute top level, which currently belongs surely to absolute PS3 Elite. Whether it is the detailed environment graphics, the fantastic light and particle effects, or even the famous facial features. Everything is all of a piece and creates a movie maturity staging.

When it comes to background music (usually a quiet, melancholic acting guitar sounds) and the grandiose setting sound effects of Flora & Fauna are, for my term until now the best what has come to my ears. And as if not all enough, the game already gave the developers "Naughty Dog" not a German language edition, which takes all the wind out of the sails all the critics of the German synchronization in video games. Whether Joel, Ellie, or the many other lovingly converted characters with high recognition value, they all received a cinematic Synchro the powerful aufŽs mood accelerator pedal pressed. Emotional and always appropriate, as I have rarely heard in video games. There you really can not find a shred of criticism point. The location under 5.1 sound works fine, so that you can get the sounds of a Pilzversuchten "mutants" hear easily from any direction.

Those looking for a playful good & Atmospheric thrilling adventure, in whose story you can lose almost like in the cinema ... searches, can not get around this sensational artwork. Definitely a must-have title of each player's PS3 ... actually also PC or Xbox player. The last time I played games like "Fuse" or "Remember me". These make MMN really mood, but do not belong to the category will be a long remembered. Quite different "The Last of Us" ... None interchangeable characters and no 0815 story. Nothing more and nothing less than one of the best PlayStation 3 games of all time. A game elicits the PS3 probably all existing and usable ways and is no longer topped on this console. Even in terms of usability and control, there is nothing to complain about. The control is never a problem and not a bit overweight ... just perfectly like all other points in this great game as well.

Personally, I am always happy like a little kid when a video game can inspire me so. Curling many games fun, but really inspire from scratch to create a few .... The Last of Us is undoubtedly one of this category. I can really recommend it to anyone as little as possible to look at videos of the game and be really completely pull without knowledge in the spell. These best wind still quality headphones ... darken the room .... and to enjoy one of the best playable movies of all time. Who this masterpiece not like the wrong hobby has clearly risen;)

PS: It should be mentioned that the game basically no 0815 trophies á la "Kill 20 Clicker" has. Thus, the great atmosphere will not be disturbed by constant "Pling" for a trophy. Trophies arise only after long playing an example for the collection of all comics, or the entire playthrough. Very good solved in my opinion & to match the strong overall impression.

Furthermore, it should be mentioned that the game is quite rightly from 18. The violence is depicted very expliziet. At least the blood pixels can exhibit optional.

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