A large part of the game is spent on this mysterious island. Again and again the protagonist falls asleep at the end of a chapter and a dream sequence follows. After the dream sequences have to again examine the island again and again, to talk to all the people, etc. I thought that was pretty tough because a lot of leg work. Of the dream sequences, however, I was completely thrilled, a grim mixture of "Black Mirror" and "Nibiru", more of it!
The new elements, however, have sometimes took away the fun. So must the protagonist drink and eat when he is traveling to the island. I felt on "The Sims" is reminiscent ... Some puzzles can not be solved, and if you have nothing else to munch while starts searching and legwork, until you find something and can finally pry a door with empty energy bar.
Similar elements are available in the dream sequences. Important puzzles need to be done in the correct order. This is indicated as a time bar. Completed one another puzzle first, the next action, for example a man may already have died and one has the chapter start over. This system can be after initial fret but very good to get a grip and come so luckily rarely in the game before.
Finally, a few words about the atmosphere. As with the previous games of the manufacturer it is very dense and is produced by ambient noise and great music. The graph also like it very much and is in the range of the designated other games of this manufacturer.
The end is a matter of taste but the basic story is cinematic. For fans of such Adventures is a must and now with these ridiculously low prices for those who want to try your hand at an adventure game with a great story, no question.