A very average game, a very bad Resident Evil

A very average game, a very bad Resident Evil

Resident Evil 6 (Video Game)

Customer Review

For this one, CAPCOM has not taken a risk by taking a certainly improved gameplay and far more flexible than in previous episodes (including the continuity of gamplay "handheld camera" on 4 and 5) it remains a side "of foutage face" from CAPCOM, we serving almost hardline action concentrated leaving forgotten the atmosphere and the horrific side of previous Resident Evil, of course taking into account the turning that marked Resident Evil 4 in the series, which certainly could confuse fans of the 1st time with a game offering fixed camera and fairly rigid characters, but that's what made the charm and ambience of the series.
Now, since Resident Evil 4, it can take the game and the gameplay otherwise in this Resident Evil 6, all is ludicrous, scenario divided into "paths" are doing a duet (one feels the desire to advocate cooperation 2 players rather what pure solo) with Leon / Helena, Chris / Piers, Jake / Sherry, and the declination added by Capcom following an update to be able to incarnate Ada Wong.

I noticed a certain boredom playing all these "party" scenario, we are now accustomed to scenarios full of action and surprises sometimes fetched, but assumed, here it provides very little original scenario of Resident Evil in the sense that it is a continuum based on the relationship between Jake (and his father, the player will have some revelations) and the world plunged into the terror of the Virus-C, the protagonists this time acting as a superhero, it is no more survivors simple as could be seen in previous games.

In addition to basic and not necessarily disturbing scenario, it occurred to me how ridiculous some things were turned by developers between absolutely original monsters, and probative inconsistency (one could speak of realism, but this kind of game can not pretend, and this is not what is asked) as bosses that keep coming back more than 5 times in a game scenario, with clownish form such as human transformation> T -Rex> giant fly / wasp in a movie in which this famous bump finds puzzle to form and reform as a lego (cube), this gives one side a little too "transformers" for Resident Evil.

However, it is CAPCOM thank you for allowing us to see the world with a diversity of decorations in different countries, although graphically the game is not really beautiful or really ugly, despite a pronounced aliasing, characters models are all likewise successful.

After I forced him to finish the game with the most profound boredom, one can easily reach the game without trying to 45h rusher or retrieve all objects, skill points that players can acquire is totally superficial and requires to recover too (too bad because it could have an RPG side with a skill point system with special abilities).

Finally, Resident Evil 6 appears to me as being not really a bad game, but relatively average, but always remains a very poor Resident Evil, which he would have retained the names and models of famous actors and basic zombies is also very rare (except in the Leon campaign), it also appears to me that it is mainly the Ada bonus campaign that seemed to me the most interesting and révélants more details on the conspiracy between Neo-Umbrella and the relationship with Ada.

This game is still no more than 5 to 15 maximum, we can not say either that it could satisfy the action game fans with zombies, since he finally proposes to me a parody himself, and not just for the reasons, wanting to Americanize the Japanese game basis, we finally found stereotypical super games, ridiculous and tasteless.

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