The whole setting is extremely oppressive and scary (tip: play the game best at night, then take sound effects and shadows much better true!)
Let's go before the beginning:
Story:
You play from 2 perspectives: First, Paloma is kidnapped and must try, because "death trail" to survive. The expires so that you have to free yourself from room to room, sometimes on time (which is not running when the inventory is open), and must operate as usual combine and use objects to aids.
From the perspective of Vic you can also then act. Is always a break with a nice video sequence.
Your determined then in the footsteps Palomas and the unknown killer and so makes some creepy discovery eventually have to fight for your life ....
For those who have played the first part, and eagerly await the resolution: It is resolved completely satisfactory (with backgrounds and explanatory contexts) and by means of flashbacks, which means you play now and then even briefly again Still life 1 :) Very nice succeeded !.
Setting:
In addition you can be divided. You are in an abandoned house in the woods, cut off from everything. You play there the most part. I was absolutely satisfied with it. Sure you could have installed an "Office", but the running around would have annoyed me personally anyway. The house is totally scary, each room is under video surveillance, all rooms must be searched regularly because the killer leaves traces, changed things and hints dip gradually on. I thought it was just scary for. Example in the cellar to rise at night, and not knowing which room of the murderer lurking .... to which it contributes to the claustrophobic atmosphere of not being able from this home away. Sound effects are 1A! Constantly creaks and rustles something.
Mystery:
All feasible because logically. However, sometimes you really have to toss and wrinkle. But that was supposed to be more of a plus for adventure fans. There is no! Cake baking puzzles;)
Other:
and then come back the KIT suitcase used, this time with improved analysis function, everything can be saved and recalled at any time, or be connected to the smartphone. Both Vic and Paloma have a cell phone that gives aid when needed, in which the mission objectives are defined in detail. But it is nevertheless still difficult enough;)
Per Phone you have also contacted Claire that should also now and then you call.
The thing with the inventory ... well, as you can also be divided. It has been everywhere "Verstauräume" and can store what and resume it later. I liked it, even in real life you can not take things in 1000.
Graphic and control:
The graphic is a problem child. Really you could have done more ... but ok since. It's an adventure. Nevertheless ....
I had a couple of bugs, bugs, etc. Therefore, a point deduction. Sometimes the control is really extremely annoying, the character just does not like you. Do not forget to save diligently, especially when a bug shows up ... vital! CONTROLLeR otherwise as usual: 3rd person, point and click.
Game time is average long, I had 4 days of fun, and I'm sitting not 24 on the PC. My conclusion: Super successor, again suggesting it to oppressive horror atmosphere, play a lot of fun because tricky riddles and you have much more freedom of action than in the first part, which was so often referred to as an animated film. Buy and games! :)