The first time, it sounds all at incredibly complicated, but after the first 5 phases register everyone knows is dismissed.
At first it seems more than pure luck when influence each player as it is wanted. However, this already changed after the first few laps. Although the card although given in randomly and so of course do not know what the opponent in the hand, one knows but whose projects. The eventually all want to checkpoint. Thus, often but quite predictable how to move players and you can react accordingly. And so you can "fast" and "slow" card specifically use by opponents to slip up in their program.
Very chaotic, it is if more than 4 people are involved in the game. Do not worry there is still excellent playable but the mortality rate of the own robot increases with each player of the game will join: D
Very handy dock is each player and the right to hang up because it again the rules are noted briefly.
One should definitely determine a director rehearsing the various stages and performs the motion of the Board members. Otherwise it is the slightly chaotic and a player 2 Register is again back, etc ...
Negative on Roborally that's the game plan from relatively thin cardboard are and after repeated use durchzuwölben start. A stronger board knows how normal it would have been advantageous party game. I'm going to this problem with a Plexi encounter but this helps only in a sole pitch, with combined construction would be great. By the Dock and the cards you need are laid out with many players also a correspondingly large table (the kind with 8 people anyway).
Robo Rally has evolved definitely very quickly became one of the most popular games in our lap.
It has a balanced random factor and is always very varied.
I can only recommend the game to everyone.
PS: the playing time is shown very optimistic with 60 minutes. For 2-3 players run out of, but more it is fast becoming the hours of battle.