About the game: I have over 300 hours spent with the original version on Wii and the next hundreds of hours are at. Perhaps even more than it was then. This game takes the player to a somewhat lengthy tutorial really bad in the spell. If you have first killed his first big monster that sense of achievement and pride is so great that you absolutely must continue to make. Especially if one thus has opportunities to tinker new armor from the slain animal.
Alone the game is a blast but already exploding right does the game online with friends. The team play and tactics as well as experience and knowledge of the monster is just as indispensable as a deliberate preparation for the Quest.
Monster Hunter is already more a hunting simulation as an RPG. You have to deal with it, yes ...... and that takes time, but it motivated tremendously when you look gradually behind the system and knows how to use it.
Compared with the Wii version of 2010, the Wii U version is beginner-friendly in any case. The monsters are noticeably easier than before and you can now use from the outset all types of weapons, so you can choose his favorite direction. The handling has been optimized, so it now uses faster to the online mode, you can also online in the village of Moga manage his farm and fleets. What's new is that you can get Guild cards from other players, what uses to which one has offline disposal of these friends and they can send out on quests to get more materials.
Of course the game is graphically not on the amount of time but in relation to the game you get the offer, which is bearable, even matter.
Absolute newcomers was but said: Give the game a try. You will have to get used to the gameplay and the controller's own history, especially since the attacks very slow run (by the big guns), but that's what makes the skill, you have got used to it. For by it are real, epic battles and no mindless Schnetzeleien what some are indeed so.