After the first few hours of the game is now available before the actual decision: Is Splinter Cell Blacklist Hipp Hopp or. Ubisoft manages the balancing act of developing the game on one side and at the same time return to the roots. The extensive arsenal of weapons, the technical equipment, the successful sites and the possibility of almost every mission to decide whether alone or cooperatively, it is left to the player himself as he would like to play the mission. This is precisely one of the greatest strengths of the game. Graphically you can feel something the weaknesses of the older Engine, total come friends of the series get their money. The story is crisp and without real lengths, the control is easy, only alone the multiple assignments of some keys ensure quick actions in often faulty actions that can mean the end of the mission quickly. The AI is impressive, because occasionally they discovered us even through walls or doors away or white based on a case once where we are. With Blacklist Ubisoft has done exactly the right move and make a game that you can also list several times by playing.
Strengths of the game: Intelligent and alert KI 4 difficulty levels Appealing light and shadow effects Numerous upgrades available Good reacted coop mode (local or internet) Missions always offer several solutions to Difficulty selected before each mission Opponents diversity requires tactical approach Exciting Multiplayer Changing challenges exist online Hidden bonus objectives in the missions
Weaknesses: However, AI has sometimes seemingly clairvoyant abilities Unsightly faces of the protagonists Missing memory points in the 4E missions Multiple assignments often provide action Chaos Graphics engine a bit in the years