-DSA Memoria has a pleasant game length: Goods easy to play through one evening the lezten Adventures captivates Memmoria mindestems for a weekend.
-Spannendes And satisfying end: What has been met by any of the recent adventure of recent years makes Memoria better: A surprising and moving the end, the rewards for the season and the player enchants on Spieleit addition.
-Rätsel Perfectly on the severity and always logical.
-No Single minigame!
-Zurückhaltender And simultaneously charismatic soundtrack.
-Very Pleasant control: screen change operations Double interrupt dialogs by clicking, inventory by mouse wheel: everything perfect.
-Only A few bugs and glitches like no Spachausgabe or wrong language (all just 1 or 2 times in the game) No trailer or crashes in the game.
-> Starts a little slow but develops into a witty first controversy between Princess and magic wand, then informal and enjoyable loving and romantic, tragic and ultimately incredibly deep with a mica lezten hope at the end.
Also Nuri and the hero will find, depending on the player Entscheigung a sad-beautiful-deserved end.