Back when the OUYA was announced and the model for indie developers was presented I was blown away and have me directly (June 2012) made it to write a play. Then just before she was released in the summer of 2013 and the first test templates of IGN, Game One, etc. However, I was skeptical. Probably abschreckenste for me was that you spoke of controller laggs. Then I hesitated a long time and brought me a on 30 April, 2014 in the Saturn and what can I say, I'm nciht disappointed for enthusiastic hobbyists or for Indie Devs that have a hard time on PS4, Steam or Xbox ID (Xboxo One Indie Development Program to come) it is easily the best thing you can get, even for small matches among friends it is great. They can also take with Prima, but its just a casual gamer console and its power is limited. The controller lags I have already had, how come I do not ledier've noticed that happens only when the controller is not just to console displays possible. The points that I still have interfered again, the one in the application specify a payment MUST! Either credit card or you'll get a code card to ouya.tv which can be paid with PayPal and then there are games that do not really performant include Ravensword. A great RPG for Android and it comes Skyrim / Oblivion on feeling but it jerky therefore that one may wonder how could publish it and then charge for it, but otherwise super! In particular, the model that we which one (almost) can try any game before know of Xbox Live Arcade :)
For casual gamers and Basteler / Indie developers great, but you can not full games await. The one or Andren title is there also, but otherwise an excessively Arcade happen.