The graphics / The Atmossphäre
+ The graphics EA makes a step forward. Players and pitch see reallistisch and are well represented
+ Beautiful light and shadow effects
+ Players move reallistisch
+ / = The old commentators have new spells and often times say the right thing
= The cheers of the audience brings sometimes almost creeps / Sometimes he also is completely absent
The Control
++ Finally the console controller for the PC
+ Full 360 ° angle control
- Sometimes smaller Hapser
- Keyboard control can be read only by a controller image
- Control will be explained only sparsely
Physics
+ Ball can be controlled realistic
+ Punktgenau Kolle Sion query
= Players taukeln or stoplpern in to close contact - resulting in exaggerated results Abpfiffen quickly.
The KI / difficulty
(* Short Version)
+ AI responded tactically better than before
+ Referee reacts differently
- Either too easy or too difficult
- Sudden change from light to heavy
- From professional referee unfair
- From professional own AI is bad and enemy AI exaggerated good
- In Manager Mode: Almost predestined when you lose
Other:
+ Furthermore, original club name
+ BeAPro goalkeeper playable
+ Multiplayer has high fun factor
- Hardly Statement
Conclusion:
Fifa 11 is fundamentally a worthy successor. Pretty much everything was screwed on, especially the control of the keyboard is finally well feasible. New graphics, well-done animations and ball physics produces outstanding lift the gameplay of FIFA 11 is very high. Were it not for the difficulty. Either it's too easy or too hard. The higher difficulty levels are unfortunately very badly built and you have little chance of winning after the first few games, which often leads to nerve loss. Nevertheless, it occasionally makes fun and the multiplayer is as fun as before. Therefore, for the fun 4/5 star and the game total of only a 3/5.
* Long version of Schwierigkeitsdefinierung:
Semi-Pro:
- In my view, much too easy failed semi-professional. I just say once that even someone who has not even interested in football and also never played, will have no problems on Semi-Professional difficulty. The GegnerKI reacts more slowly, making only the coarsest offensive actions and the defense is there rather dull.
- The own AI's like you're used to it. They react in time, have a good ball control and "horschen" the commands you give them, which often leads to very unrealistic achieved the results -. Usually at least a 10-0.
- The referee will remain neutral, pretty realistic and whistles from both sides fairly. He meets different decisions in particular cases. For example, he whistles not directly challenge from the smallest, but decides to advantage. Sometimes he looks offside passes, when visibility is obstructed and respond to the flags men on game edge.
Professional:
Now the horror begins. :) I play with Borussia MG the manager mode. At the beginning of the degree really seems to be well balanced, the first 3 friendlies went really well balanced across the web. We already had to really reinhängen and focus to win the game. Then came the 4th game. For me it was always a foreign fc. For each fc I have lost big.
Then the season. Again the same picture. The first games were pretty well balanced, then came almost exclusively the games you can not win. Rarely was it a victory home with lucky draw. That still was not enough and it was sacked by the board. After pitiful 4 restarts each time it was the same thing. Why is that?
- Has already GegnerKI vorrein advantages over the players who you can not have themselves. Opponents have an outstanding ball control. It is extremely difficult to remove them the ball, as they stick on the ball rather unrealistic formally. The passing and shooting are matched very accurately and precisely. You reach your destination, whether players or the inside of the door) almost always. The offensive is fairly well organized. They adapt well to the situation and always have new tricks and plans in stock. The opponent goalkeeper is well balanced. He has a realistic responsiveness and responds mostly fits the hand with (palms balls away, running forward, stay back, etc ...)
- The own AI is dumb as straw. You have a horrible ball control, take passports often not (stop and wait that the ball comes to them) to shoot often very imprecise, which often result has that passes fall to the enemy and the own goalkeeper has no reaction intact brain cells. He usually stays in one, predetermined by him, within 1 meter stand and trying to drop with lobed and catch Hüpsen the ball. He often does not respond to situations in which the preceding is evident (Do not run out, remains as good as ever and catches behind or faustest the ball in the most illogical cases). He usually does the opposite.
- The referee is extremely partisan. Unfortunately, on the side, which we do not belong. With him you tend to feel as if he had been bribed by the opposing team. He "overlooks" very fast times fouls committed by the opponent, whistles every little offense on our part from and punished not least often with yellow or red. His sharp eagle eye sees even the slightest off-side and still so little touch on the opponent and whistle unmiitelbar from. He leaves as many possibilities for the opponent open and the players as little as possible. Really disappointing!