Metro 2033 was between a mix of emotions for me ... I'm trying, therefore, to present times by way of further titles. Cryostasis.
With two games I had about as much fun what graphics, gameplay and story were concerned. Both are also linear games that you in good 6-8 hours has passed and which are based on a novel,
whose venue is Russia. Both titles are horror shooter with the issue of nuclear weapons and mutants, and I also felt the difficulty in about as equal.
Workup / criticism:
Nevertheless, what comes next can be very subjective. There is in my view more Cryostasis scares, the intermediate video gives a darker atmosphere. In addition, Metro 2033 is almost entirely free of puzzles. Metro is a good game, no question, but I was missing something at the end, although I found the story well, because it makes you think.
Admittedly, the comparison does with Cryostasis something because there are two titles of different themes. Nevertheless, I would have expected a little more playful of Metro 2033. The surface missions have since especially a little disappointed me. Everything was very drab and Call of Dutymäßig reared. Too static to see the attention to detail from the Metros nothing more. If you were not in time in the checkpoint, you have lost. Due to the filter scarcity, you were also there durchgehetzt as anything. Too bad.
Interim conclusion:
In Stalker I measure my game speed as himself and not random constantly in any scripts situation which vorraussetzt a certain action. I feel somewhat patronized and concentrated in my playing style. So I found the surface missions also partly as disturbing because it only accurately was one way and you had to find first.
In between, I had the impression that I would "Call of Duty: Apocalypse" play, purely visual and gameplay technically. On the surface, Metro 2033 is for me deninitiv another game even if this impression is of course not entirely negative connotations and applies in every second!
Praises:
What I then found particularly successful, was the atmosphere generated from the threat "The Black", so you always with a queasy ulterior motives the left Metro and rightly so not just once. I must say that I'm playing the Russian version, with English subtitles. Can I recommend it to anyone, thereby the game in any case, very authentic and reserves to 100% its atmosphere.
Alone the narrative voice of Artyom has fallen pretty cool. Something I grab again among the gloss moments of Metro 2033. The high attention to detail, the children playing with their funny hats, make a significant contribution. It expresses the thing just to a certain stamp of authenticity. At the sight of the children I felt so one hand joy but also regret, when one sees with what naturalness they accept all this, because they know nothing else. The weapons and the ammunition system are partially solved very creative and fit like chalk and cheese.
Graphics:
For graphics, I can say that the title on my system runs very smoothly from high settings and additional effects such as Advanced DOF or PhysX. Tesselation under DX11 is enabled and contrast AF to 4x. Games with a Phenom II X4 955 @ 3.6 Ghz, 4GB of RAM and a HD 5870 1Gb.
Difficulty:
For difficulty I can say that I found this completely okay for the first round. Metro had finished after 8 hours on the most serious and was not disappointed. Although some moments are vorraussehbar, so you bite but one or the other male in the grass and that's enough personally totally me, for trouble is well known, not all, and I'm not a masochist also.
Finally:
Is Metro the upper cracker? Metro 2033 is good but not a milestone. It was not at all afaik also the intention of the developers to compete with stalkers or Half-Life 2, but only to gain a solid presence in the shooter market. This is, however, more than successful, since Metro has some bottom line of all good shooters in recent years.