In my humble opinion:
- Recycling. Masters in this noble art, especially in these eco-consumption time, Nintendo EAD proves that this is possible without becoming heavy, subtly changing some concepts we thought in stone. For example, break the linearity dungeons offering rental objects that we usually find. Or, insert a master concept (able to move in two dimensions) and sublimate it by offering a host of inventive situations.
- Technical mastery of the material. Simply put, this game provides 60 fps even in 3D, in most situations. The process used to display "nicely" the characters as they are viewed from above is also clever. The lighting effects in dark rooms are very well controlled.
- Localization and translation. All flashes of humor, subtlety, winks were beautifully transcribed in French.
- In play and fun "gameplay". It's just fun to play, the controls respond clockwork and are admirable precision.
Certainly the game seem too easy for aficionados. For me it does not displease me, I am weak: p and a hard mode is unlocked, unfortunately after finishing the game.
Finally, if you're wondering whether you should buy this game for your children, know that it offers a beautiful fairy tale, certainly with its share of violence, but much smaller (the level of a type of Pokémon animated drawing) and more justified in some war games where they made the apology of dubious ideology. On the other hand, this game is full of simple and practical puzzles, honing reflexes and probably developing the logical sense. Make them happy, show them the new episode of a license whose success is well deserved since 1986!