Phew, Midway, what then were ye here please think? Granted, Mortal Kombat vs. DC Universe in itself is not a bad game, but simply no longer acts like a Mortal Kombat. The title is like football without gates: The Kicken makes prinzipell fun, but the appeal of the whole goes flutes completely. Here commits a series a knotless self-Fatality - or, to put it in jargon MK: Hara-Kiri! There are also extreme savings in terms of game modes, character-Rooster, funny bonuses like the crypt and the combat system itself. As a fan of the series I can all like-minded people only purchase warning (1 Star) to express. But as (possible) objective tester I need to be fair. Despite his lost soul is Mortal Kombat vs. DC Universe a passable Whipper, but in almost all respects loses out to its 3D predecessor. So we agree on the final classification 2 stars and hope that the developers reflect on old virtues the successor.
+ Sound effects, and announcer + Schön trashy story mode + Online mode + Combat system basically okay ...
- ... But heavily slimmed - As soon as blood, no gore, no MK-Feeling! - Coated Konquest Mode - Lack of mini-games and bonuses - Only eleven known MK characters (over 60) - Just less of everything that makes up the series - Lags in multi-player mode