I'll start again with the exterior:
The game is, as always, great presents, the graphics are just as its predecessor Most Wanted also, but unfortunately it has established itself in this game when driving at night, which makes the whole environment städische rather one-sided.
The sound of Need For Speed Carbon is compliant - the tracks are varied, although this time not a top hit on the soundtrack is present, and the quality is optimal for PS2.
There, as in Most Wanted, Career, Challenge and Quick Race mode and here begins my criticism: the Quick Race mode we push aside and concentrate on the first two. The career mode is indeed motivating, but in contrast to the already poor Most Wanted KM far too short. I have the game for 2 weeks and it also rarely played, but already is with me 100%.
Where is the long-term motivation ?!
The challenge mode is exactly the same. Unlike Most Wanted has shortened it by half, which means you now only has about 30 of the original 65 races.
So, where I had a 2 months of gameplay with the predecessors, this has already set here after 2 weeks.
Next go to Tuning:
Here was the "Autosculpt" touted so glorious, what is also very limitless possibilities appear to at first glance. I was only bothered that the program does not apply to car body kits, ie because it is bound by the requirements. Everything you can also just do not change with "Autosculpt". I think that's not the worst of the tuning. I miss all the more tuning options of "Underground 2". Since you had fun tune, because there really was everything from the sound system to the spotlight ...
But well, you can not have everything.
Next we go to the difficulty and get a little deeper into the career mode. I just get the first Preview gives the impression that one should buy or play this game only if you have Most Wanted already played, because of the KM is linked, with the figures, the predecessor to and really beginner friendly, I find the game well not because I found the difficulty for beginners in the first few races too high, especially since the drift mode is very difficult anyway. The different classes of vehicles are innovative for Need For Speed, but annoying that you partially herschaut with the muscle cars just behind the others because it unfortunately has a very poor handling and you would have to leave yet come up with something on optical tuning in career mode can , In its predecessors, there was at least partially still specifications or style points, here you can do without, in principle, all the optical tuning.
Before I even begin, me of the lack of career-bound tracking mode and about the lack of road traffic in the race (makes the whole game even more unrealistic) upset, I finish my review with the recommendation that really only Need For Speed fans with a filled purse should care for this game. For long-term motivation but should rather buy Test Drive Unlimited ... etc.
Overall, far too little has been done here, the ideas
MfG K