First of all it must be said: PES 2014 has with its demo version hardly anything in common.
Whoever takes the demo as a benchmark can hardly judge the final retail version.
--- The innovations ---
Konami 2014er contribution shines playfully from arrival until the final whistle.
The new, separate programming of ball and players brings an enormous realism
in dribbling, goal and duel. The feeling dominated after a decade
finally the competitors of EA significantly.
The so-called Heart system takes noticeable influence in the events. Home teams act more,
at comebacks a jerk takes place in the team, even brutal game of the CPU since PES 6
again answered hardball.
Was strengthened most defense. The slide tackle system is the best,
I have ever experienced in a simulation. In fact, there has never been to winning the ball as many variants.
Even Godlike-actors of his predecessor as C.Ronaldo are defending now successfully.
The principle of long-ball-on-fast-man-and-gate is shelved.
The problem raised by many referees problem exists only in the vacuous demo version.
--- The flaw ---
But besides all the outstanding innovation in the field kleckert Konami back off
the lawn. Partially one imagines even with the omission of good ideas of its predecessor even
the leg,
The menus are confusing as a lumber-room. After all, there are offline again
all known modes such as leagues and cups.
Big gripe since PES 2009 was the enormous difficulty of defeating Goliath with David teams.
The reduced speed Spie boasts one in Tokyo that now the winner is the
at the controller and not in the transfer market has the edge.
That's true but not so:
The fact is that David has been significantly strengthened in the battle against Goliath (s. Heart-system).
But this has been achieved with sleight-tricks. Looking at the player values
on any position so striking that almost a quarter of players
min. have 80 points overall. The power density has increased enormously,
whereby the field is naturally come closer.
The drives interesting flowers:
So separate Mats Hummels (Borussia Dortmund) and Robert Huth (Stoke) only 1 point, as Arjen Robben (Bayern)
and Robinho (Milan), of this is Giuseppe Rossi (FIO) only 1 point with 90 (!!!)
Points away. Since you made it very easy.
An unusual event is how many large opportunities are left lying.
Both you and the CPU itself (even in Superstar mode) tend to Chancentot unexpected kindness.
Even 7-meters in front of goal with target long arrowed are no guarantee of success.
Added to this is a dramatic heart attack of the camera in such scenes,
the one for a moment does not indicate whether you hit or not.
Since this bug is one of the very few remained for demo in the final game to the assumption
also here is calculated depending on the voltage of a match, whether the ball is in or at the gate passes.
An unfair stigma to the balance to maintain.
--- The good look - and his deep shadows ---
The look of PES has improved dramatically - but again worth the closer look:
Only the regulars great teams have recognizable faces, most of the co-
and opponent looks like related or has the same the same mother. Although this is also true for
Benchwarmers at FIFA in 2014, but it affects PES is apparent from:
Who wants Rafinha recognize (Bayern), Mario Yepes (Milan) or R. Lewandowski (Borussia Dortmund) has to lend a hand already own.
Va for dark-skinned players there seem to be only two faces which differ minimally
Boubacar Sagna see (Arsenal) or Ramires (Chelsea)). The astonished one, had you but in the previous version
(The graphic was significantly weaker) for players like Fredy Guarin (Inter), Oguchi Onyewu (Sporting)
or Marek Hamsik (Napoli) significantly improved variants.
Also showing not have previously found their way into play the big summer transfers that one
little attention to the shears around it. Even the excellent transfer fees system of its predecessor, that close
has moved to reality, has been abolished without distress and been replaced by a principle where it
Bavaria is Dante for a mere 8 million euros.
- Conclusion ---
Konami has got off to a quantum leap and outperforms its counterpart of Electronic Arts considerably
in the field. Playful feels 2014 significantly different than all predecessors,
one has himself invented almost new. This version can, however, new customers scare,
because they are really strongly demanded. The Advanced Training Mode helps though,
the whole game physics needs however to be internalized their time to.
Do not misunderstand: The new complexity in a duel, shot on goal, ball feeling is good and
surmounted significantly FIFA 2014 - but such drastic steps must always arise from a solid basis.
The predecessor was a very good game whose mechanics but Konami scrapped with a sledge hammer.